Choose Your Own Adventure


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This series set the standard for basic-level gamebooks. The books in the series are very story-based; there are no special rules and very few of the gimmicks many other series include, just text and choices. Although the gameplay aspect of the books isn't very diverse, the series spans every imaginable genre and contains fairly high-quality writing for this sort of book. The series started in 1979 and includes 184 books. No new books have been released since July, 1998, and the entire series is now out of print. The last of the Choose Your Own Star Wars Adventure books was released a few months after the last book of this series.

This page is under construction; reviews will be added as I read more of these books. If you find any errors, please send an e-mail to demiankatz@gmail.com.


1. The Cave of Time
Author: Edward Packard
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), James Warhola (reissue cover)
First Published: 1979
ISBN: 0-553-12790-X (early printings), 0-553-14004-3 (later printings), 0-553-26965-8 (even later printings)
Length: 115 pages
Number of Endings: 40
Plot Summary: You wander into a cave which transports you randomly through time, leading to all manner of adventures.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish, Urdu
My Thoughts: This is a good start to a good series. There's nothing out of the ordinary in terms of gameplay, but the adventure is nonetheless memorable and entertaining. It's also worth noting that this book was made into a computer game for the Apple II and Commodore 64 in the mid 1980s.

2. Journey Under the Sea
Author: R. A. Montgomery
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), Catherine Huerta (reissue cover)
First Published: 1979 (earlier edition published in 1977)
ISBN: 0-553-14003-5 (early printings), 0-553-20979-5 (later printings), 0-553-23229-0 (even later printings), 0-553-27393-0 (much later printings)
Length: 117 pages
Number of Endings: 42
Plot Summary: You are an undersea explorer in search of Atlantis.
Translations: Catalan, Dutch, German, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Urdu
My Thoughts: Although the writing is a little weak, this is a good gamebook. The mission to find Atlantis gives the reader a goal and sense of purpose, which generally makes these things a lot more fun. This book was first published as part of the Adventures of You series.

3. By Balloon to the Sahara
Reissue Title: Danger in the Desert
Author: D. Terman
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), Romas Kukalis (reissue cover)
First Published: July, 1979
ISBN: 0-553-12791-8 (early printings), 0-553-14005-1 (later printings), 0-553-20949-3 (even later printings), 0-553-23183-9 (much later printings)
Length: 117 pages
Number of Endings: 40
Plot Summary: You travel from France to Africa in a balloon, accompanied by your friends Peter and Sarah and a dog named Harry.
Translations: Catalan, Danish, Dutch, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Urdu
My Thoughts: This is an average entry in the series with no terribly notable features apart from its use of companion characters. I have a feeling that the author's name is a pseudonym, but if it is, I have no idea what the author's real name is.

4. Space and Beyond
Author: R. A. Montgomery
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), David Mattingly (reissue cover)
First Published: January, 1980
ISBN: 0-553-14000-0 (early printings), 0-553-20891-8 (later printings), 0-553-23180-4 (even later printings), 0-553-27453-8 (much later printings)
Length: 117 pages
Number of Endings: 44 (listed as 40 on some early editions)
Plot Summary: You are born on a spaceship to parents from two different planets and must choose one of two possible homeworlds. Various adventures occur on the way to (or on) the homeworld you decide to visit.
Translations: Catalan, Dutch, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Urdu
My Thoughts: This is a very strange book. It contains a lot of bizarre abstraction and pseudo-philosophical gibberish. It's definitely not one of the stronger books in the series.

5. The Mystery of Chimney Rock
Reissue Title: The Curse of the Haunted Mansion
Author: Edward Packard
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), Jacques Devaud (reissue cover)
First Published: January, 1980
ISBN: 0-553-14001-9 (early printings), 0-553-23184-7 (later printings), 0-553-27419-8 (even later printings)
Length: 121 pages
Number of Endings: 36 (listed as 40 on some early editions)
Plot Summary: While visiting your cousins Michael and Jane in Connecticut, you end up exploring a supposedly cursed house which is said to be occupied only by the cat of a dead woman.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Urdu
My Thoughts: This is a good horrific adventure; it's very strange at times and has a slightly creepy atmosphere (which, of course, is desirable).

6. Your Code Name is Jonah
Reissue Title: Spy Trap
Author: Edward Packard
Illustrators: Don Hedin (credited as Paul Granger) (interior and original cover), Don Gabriel (reissue cover)
First Published: January, 1980 (original)
ISBN: 0-553-14002-7 (early printings), 0-553-20913-2 (later printings), 0-553-23182-0 (even later printings)
Length: 114 pages
Number of Endings: 27 (listed as 40 on some early editions)
Plot Summary: As an agent of the Special Intelligence Group, you must fight Russian spies and discover the secret of a mysterious new whale song.
Collected In: Choose Your Own Adventure Box #2
Translations: Catalan, Dutch, Italian, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This book has a rather dated and uninvolving story, but it's not all that bad.

7. The Third Planet from Altair
Reissue Title: Message from Space
British Alternate Title: Exploration Infinity
Author: Edward Packard
Illustrators: Barbara Carter (Lippincott Original and Exploration Infinity interior illustrations), Geoff Hunt (Exploration Infinity cover), Don Hedin (credited as Paul Granger) (this series interior and first cover)
First Published: November, 1980 (earlier edition published in April, 1979, Exploration Infinity published in 1982, reissue published in August, 1989)
ISBN: 0-397-31827-8 (Lippincott regular edition), 0-397-31884-7 (Lippencott library binding), 0-553-13978-9 (early CYOA printings), 0-553-20980-9 (later CYOA printings), 0-553-23185-5 (even later CYOA printings), 0416244505 (Exploration Infinity)
Length: 117 pages
Number of Endings: 38
Library of Congress Summary: The reader, en route to the third planet from Altair to seek the source and meaning of extraterrestrial messages, is given choices to make determining the course of the spaceship and the survival of the crew.
Plot Summary: When alien signals are detected coming from a planet orbiting the distant star Altair, you are asked to travel into space to find their senders. On your journey you are accompanied by Captain Bud Stanton, Professor Henry Pickens, and Dr. Nera Vivaldi.
Collected In: Choose Your Own Adventure Box #2
Translations: Dutch, Italian, Spanish (North America)
My Thoughts: This is an above average science fiction gamebook with an interesting story and excellent internal consistency. Before becoming part of this series, it was released by Lippincott. The book was also released in England as a stand-alone book called Exploration Infinity. I have the Lippincott library binding edition in my collection, but I lack Exploration Infinity. For those interested in examining the structure of the book, Ace High sent in an Excel spreadsheet showing a map of the book's sections.

Choose Your Own Adventure Lippincott Paperback Lippincott Book Club Hardback 8. Deadwood City
Author: Edward Packard
Illustrators: Barbara Carter (Lippincott original), Don Hedin (credited as Paul Granger) (this series)
First Published: November, 1980 (Lippincott version published in January, 1978)
ISBN: 0-397-31783-2 (Lippincott hardback), 0-397-31798-0 (Lippincott paperback), 0-553-13994-0 (this series), 0-553-20982-5 (this series, later printings), 0-553-23230-4 (this series, even later printings)
Length: 96 pages (Lippincott original), 113 pages (this series)
Number of Endings: 37
Library of Congress Summary (from Lippincott original): By following the instructions at the bottom of each page, the reader can have several different adventures in the Old West.
Plot Summary: You wander into the old west town of Deadwood City looking for a job and find, predictably enough, adventure.
Collected In: Choose Your Own Adventure Box #2
Translations: Catalan, Dutch, Italian
My Thoughts: This western adventure is a fast and entertaining read. Like The Third Planet from Altair, this book was released by Lippincott before it became part of this series. I have copies of the Lippincott hardback and paperback editions in my collection; scans of both are on display above.

9. Who Killed Harlowe Thrombey?
Author: Edward Packard
Illustrator: Don Hedin (credited as Paul Granger)
First Published: February, 1981
ISBN: 0-553-14357-3 (earlier printings), 0-553-20912-4 (early printings), 0-553-23181-2 (later printings)
Length: 122 pages
Number of Endings: 14
Plot Summary: A rich man call you and asks for help when he feels his life is in danger... Eventually (as the title gives away), you find yourself trying to solve a murder case.
Collected In: Choose Your Own Adventure Box #2
Translations: Catalan, Danish, Dutch, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is a very well-designed gamebook. It has excellent (but not absolutely perfect) continuity and consistency, more-interesting-than-usual characters, and a clear goal (the solution of the mystery) to work towards.

10. The Lost Jewels of Nabooti
Reissue Title: The Lost Jewels
Author: R. A. Montgomery
Illustrator: Don Hedin (credited as Paul Granger)
First Published: March, 1981
ISBN: 0-553-14358-1 (early printings), 0-553-23231-2 (later printings), 0-553-25912-1 (even later printings)
Length: 121 pages
Number of Endings: 36
Plot Summary: Your cousins Peter and Lucy ask for your help in finding the magical jewels of Nabooti.
Collected In: Choose Your Own Adventure Box #2
Translations: Catalan, Dutch, German, Italian, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: Sadly, this is a rather weak entry in the series. The writing is pretty awful and the story's not really too interesting (though it had the potential to be a lot better).

11. Mystery of the Maya
Author: R. A. Montgomery
Illustrator: Richard Anderson
First Published: May, 1981
ISBN: 0-553-14600-9 (early printings), 0-553-22620-7 (later printings), 0-553-23186-3 (even later printings)
Length: 134 pages
Number of Endings: 44
Plot Summary: You are assigned to discover the reason for the end of the ancient Mayan civilization.
Translations: Portuguese, Spanish (Argentina)
My Thoughts: This book is slightly below average in quality. For the most part it's not too bad, but it occasionally becomes a bit incoherent.

12. Inside UFO 54-40
Author: Edward Packard
Illustrator: Don Hedin (credited as Paul Granger)
First Published: February, 1982
ISBN: 0-553-20197-2 (early printings), 0-553-23175-8 (later printings)
Length: 118 pages
Number of Endings: 30
Plot Summary: You are kidnapped by the U-TY masters, alien creatures who wish to place you in a zoo.
Translations: Catalan, Danish, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is a fairly interesting science fiction adventure, though it's certainly not the best of the series. The book also contains the rather annoying gimmick of making the reader search for the planet Ultima, a place which is in the book but completely unreachable by regular play. It's on page 101, in case you care...

13. The Abominable Snowman
Author: R. A. Montgomery
Illustrator: Don Hedin (credited as Paul Granger)
First Published: May, 1982
ISBN: 0-553-20529-3
Length: 116 pages
Number of Endings: 28
Plot Summary: You are a mountain climber. With your friend Carlos you travel to Nepal in search of the Yeti.
Translations: Catalan, German, Italian, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This is one of R. A. Montgomery's better books. While it has some of the weird gibberish he likes to write in it, it's still a pretty good story and an entertaining read.

14. The Forbidden Castle
Author: Edward Packard
Illustrator: Don Hedin (credited as Paul Granger)
First Published: August, 1982
ISBN: 0-553-22515-4 (early printings), 0-553-23236-3 (later printings)
Length: 118 pages
Number of Endings: 27
Plot Summary: You return to the Cave of Time and end up in medieval Europe, where you must solve a riddle and find a mysterious castle.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This sequel to The Cave of Time is quite good. Once again, a clear quest makes the gameplay more fun, and it's actually something of a challenge to reach the ideal ending.

15. House of Danger
Author: R. A. Montgomery
Illustrator: Ralph Reese
First Published: September, 1982
ISBN: 0-553-22541-3
Length: 115 pages
Number of Endings: 20
Plot Summary: You are an amateur detective and psychic investigator. After receiving a mysterious phone call, you end up investigating a modern house built on the site of an old prison.
Translations: Danish, Italian, Portuguese, Swedish, Turkish
My Thoughts: This isn't a very good gamebook; it lacks internal consistency and doesn't cover much new ground for the series. It's notable only because it introduces the recurring characters of Ricardo and Lisa.

16. Survival at Sea
Author: Edward Packard
Illustrator: Don Hedin (credited as Paul Granger)
First Published: December, 1982
ISBN: 0-553-22768-8
Length: 118 pages
Number of Endings: 26
Plot Summary: Dr. Vivaldi asks you to accompany her on a search for the Arkasaur, a dinosaur which may have recently been sighted in the ocean.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is another excellent work by Edward Packard. It's challenging and creative, and its use of a map makes things a bit more interesting. This is also something of a sequel to The Third Planet from Altair since it uses the character of Dr. Nera Vivaldi.

17. The Race Forever
Author: R. A. Montgomery
Illustrator: Ralph Reese
First Published: February, 1983
ISBN: 0-553-23290-8
Length: 116 pages
Number of Endings: 32
Plot Summary: You have been chosen to compete in two races in Africa, a speed race and a rough road race.
Translations: Catalan, Danish, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Swedish
My Thoughts: This is a fun gamebook to play... It has two goals for the reader to aim for, and it allows both of them to be reached in one reading. Definitely a well-designed book.

18. Underground Kingdom
Author: Edward Packard
Illustrator: Anthony Kramer
First Published: March, 1983
ISBN: 0-553-23292-4
Length: 108 pages
Number of Endings: 21
Plot Summary: Dr. Vivaldi has discovered a bottomless crevasse and disappeared into it... You are part of an expedition sent to find out exactly where it leads.
Translations: Catalan, Danish, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Swedish, Turkish
My Thoughts: This sequel to Survival at Sea (again, only a sequel because of the presence of Dr. Vivaldi) is fairly weak. The book can be fun, but there are some continuity problems which make it feel as if it wasn't as well-planned as some of the earlier books in the series. For those interested in examining the structure of the book, Ace High sent in an Excel spreadsheet showing a map of the book's sections.

19. Secret of the Pyramids
Author: Richard Brightfield
Illustrator: Anthony Kramer
First Published: April, 1983
ISBN: 0-553-23295-9
Length: 116 pages
Number of Endings: 22
Plot Summary: You travel to Egypt with your uncle Bruce, a professor who believes that the largest pyramid at Giza can be used as an energy source.
Translations: Bulgarian, Catalan, Danish, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Swedish, Turkish
My Thoughts: This is a rather unexceptional book. There's nothing major wrong with it, but it's not terribly interesting.

20. Escape
Author: R. A. Montgomery
Illustrator: Ralph Reese
First Published: May, 1983
ISBN: 0-553-23294-0
Length: 118 pages
Number of Endings: 27
Plot Summary: By the year 2035, the United States has been split into three hostile provinces - Dorado, Rebellium, and Turtalia. You are a spy working for the Turtalian democracy and you must escape from the hostile Dorado.
Translations: Catalan, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This is another average book. It's not bad, but it's also not particularly exceptional. The futuristic setting is a good idea, but it's rather uncreatively developed. Like The Cave of Time, this book was adapted into a computer game for the Commodore 64 and Apple II in the mid 1980s.

21. Hyperspace
Author: Edward Packard
Illustrator: Anthony Kramer
First Published: June, 1983
ISBN: 0-553-23324-6
Length: 116 pages
Number of Endings: 15
Plot Summary: Professor Zinka, your new neighbor, is experimenting with hyperspace... You get involved in the strange results of his experiments.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is definitely a weird book. Events that occur are strange and unrelated, you have the option of reading a gamebook within the gamebook, and Dr. Vivaldi makes an odd appearance. Good stuff. In case you're interested, I've received an Excel spreadsheet showing a map of the book's sections, courtesy of Ace High.

22. Space Patrol
Author: Julius Goodman
Illustrator: Ralph Reese (interior and original cover), Tim Jacobus (reissue cover)
First Published: July, 1983
ISBN: 0-553-23349-1 (early printings), 0-553-27520-8 (later printings)
Length: 118 pages
Number of Endings: 26
Plot Summary: As the title suggests, you are the commander of a space patrol and you must travel through the solar system making sure all is in order.
Translations: Catalan, Italian, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is a fairly good science fiction adventure, though it's pretty typical in most ways. There are a few strange, goofy endings, though.

23. The Lost Tribe
Author: Louise Munro Foley
Illustrator: Don Hedin (credited as Paul Granger)
First Published: August, 1983
ISBN: 0-553-23366-1
Length: 116 pages
Number of Endings: 28
Plot Summary: You travel to New Zealand with your uncle Charlie in search of the Lost Tribe of Fiordland.
Translations: Catalan, Danish, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This is yet another adequate but unexceptional entry in the series.

24. Lost on the Amazon
Author: R. A. Montgomery
Illustrator: Leslie Morrill
First Published: September, 1983
ISBN: 0-553-23733-0 (early printings), 0-553-25795-1 (later printings)
Length: 114 pages
Number of Endings: 28
Plot Summary: You are a doctor trying to help various tribes living near the Amazon battle tropical diseases. Unfortunately, your expedition disappears before you can do anything, and you have to find and rescue them.
Translations: Bulgarian, Catalan, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: This is a fairly good book. It's not very interesting in terms of gameplay, but the writing isn't too bad and the artwork is more detailed than usual.

25. Prisoner of the Ant People
Author: R. A. Montgomery
Illustrator: Ralph Reese
First Published: October, 1983
ISBN: 0-553-23661-X
Length: 115 pages
Number of Endings: 28
Plot Summary: You are a member of the Zondo Quest Group II, a research organization dedicated to battling a mysterious and destructive entity called the Evil Power Master.
Translations: Catalan, Danish, Italian, Portuguese, Spanish (Spain)
My Thoughts: Perhaps I just like this because it's one of the first gamebooks I ever read, but it's a pretty entertaining adventure. The title doesn't really seem very appropriate to most of the story, though.

26. The Phantom Submarine
Author: Richard Brightfield
Illustrator: Ron Jones
First Published: November, 1983
ISBN: 0-553-23635-0
Length: 111 pages
Number of Endings: 22
Plot Summary: Because of your ESP abilities, the government asks you to help them find out why ships have been disappearing at sea.
Translations: Catalan, Italian, Portuguese, Spanish (Spain)
My Thoughts: This is a rather weak gamebook; the writing is rather poor and the gameplay is even worse. The book is badly paced and there are several annoying "quit and don't get involved" choices which, obviously, lead to uninteresting endings and really serve only as filler.

27. The Horror of High Ridge
Author: Julius Goodman
Illustrator: Don Hedin (credited as Paul Granger)
First Published: December, 1983
ISBN: 0-553-23867-1
Length: 116 pages
Number of Endings: 27
Plot Summary: While on vacation with your friends Ricardo and Lisa, you encounter ghosts in a town with a dark past.
Translations: Catalan, Italian, Portuguese, Spanish (Spain)
My Thoughts: This is a fairly effective horror gamebook. It's successfully atmospheric and has some interesting plot threads. It's also something of a sequel to House of Danger since it has Ricardo and Lisa in it.

28. Mountain Survival
Author: Edward Packard
Illustrators: Don Hedin (credited as Paul Granger) (cover), Leslie Morrill (interior)
First Published: January, 1984
ISBN: 0-553-23868-X
Length: 115 pages
Number of Endings: 25
Plot Summary: Your small plane crashes in the Canadian Rockies and its pilot is too badly hurt to move, so you must search for help in the dangerous terrain all by yourself.
Translations: Catalan, Danish, Italian, Portuguese, Spanish (Spain), Urdu
My Thoughts: This is an enjoyable adventure. In addition to being fairly well-written and exciting, the book is aided by the fact that many of its choices require a bit of thought and actually make sense logically.

29. Trouble on Planet Earth
Author: R. A. Montgomery
Illustrator: Ralph Reese
First Published: February, 1984
ISBN: 0-553-23865-5
Length: 116 pages
Number of Endings: 22
Plot Summary: You and your psychic brother Ned investigate the disappearance of all of Earth's oil.
Translations: Catalan, Danish, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This book is exceedingly silly and incoherent; there's little internal consistency, many events make no sense whatsoever, and the characters are mostly annoying stereotypes. The main redeeming feature of this book is that at times it's so insanely bad that it's quite amusing.

30. The Curse of Batterslea Hall
Author: Richard Brightfield
Illustrators: Ralph Reese (cover), Ted Enik (interior)
First Published: March, 1984
ISBN: 0-553-23937-6
Length: 118 pages
Number of Endings: 22
Plot Summary: You travel from America to England to visit your cousin Amanda, who lives in the cursed Batterslea Hall.
Translations: Catalan, Portuguese, Spanish (Spain)
My Thoughts: Unlike most books of this sort, there's a fairly developed (if not entirely original) story told here. Following different paths through the book reveals more and more about what's going on in Batterslea Hall, and after several readings everything makes sense. This is far more entertaining than books full of random, unrelated events tend to be, but it has the potential to make the first few readings rather confusing.

31. Vampire Express
Author: Tony Koltz
Illustrators: Doug Jamieson (interior and original cover), David Mattingly (reissue cover)
First Published: April, 1984
ISBN: 0-553-24099-4 (early printings), 0-553-27053-2 (later printings)
Length: 118 pages
Number of Endings: 21
Plot Summary: You travel to the vampire-infested Carpathian Mountains of Romania to help your uncle Andrew prove scientifically that the undead actually exist.
Translations: Catalan, French, Italian, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: While this book isn't spectacularly original, it has decent writing and well-designed paths. Some things to watch out for are the magical painting (which is quite bizarre) and the various character names lifted from classic vampire fiction.

32. Treasure Diver
Author: Julius Goodman
Illustrator: Don Hedin (credited as Paul Granger)
First Published: May, 1984
ISBN: 0-553-24050-1 (early printings), 0-553-25764-1 (later printings)
Length: 114 pages (plus background information)
Number of Endings: 19
Plot Summary: With the help of some friends, you search for centuries-old sunken treasure in waters supposedly inhabited by modern-day pirates.
Translations: Catalan, Danish, Portuguese, Spanish (Spain)
My Thoughts: This is a good entry in the series. In addition to a fairly well-thought-out and consistent (if improbable) plot, the gameplay is satisfying; it may take a number of attempts, but you can find lots of treasure if you try hard enough.

33. The Dragons' Den
Author: Richard Brightfield
Illustrators: Don Hedin (credited as Paul Granger) (cover), Paul Abrams (interior)
First Published: June, 1984
ISBN: 0-553-24249-0
Length: 116 pages
Number of Endings: 22
Plot Summary: You are a wandering adventurer in search of treasure in a time of wizards and dragons.
Translations: Bulgarian, Catalan, Italian, Portuguese, Spanish (Spain)
My Thoughts: This is about as generic a fantasy as you can find; really the only things that make this book stand out at all are a few mildly humorous anachronisms. Other series have done this sort of thing a lot more interestingly. Speaking of other series, it's worth noting that Richard Brightfield also wrote some books in the Your AMAZING Adventures series featuring a dragon master similar to the one in this book.

34. The Mystery of the Highland Crest
Author: Louise Munro Foley
Illustrator: Don Hedin (credited as Paul Granger)
First Published: July, 1984
ISBN: 0-553-24344-6
Length: 117 pages
Number of Endings: 19
Plot Summary: You are summoned by your aunt to Scotland, where you must help resolve a family crisis.
Translations: Catalan, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This book has great atmosphere and is fairly well-written, but it doesn't quite work. The continuity is a little bit off, many of the choices are too obvious, and some endings come far too abruptly. I enjoyed reading the book, but its gameplay doesn't quite live up to its premise.

35. Journey to Stonehenge
Author: Fred Graver
Illustrators: Ralph Reese (cover), Leslie Morrill (interior)
First Published: August, 1984
ISBN: 0-553-24484-1
Length: 111 pages
Number of Endings: 19
Plot Summary: You are a young reporter assigned to write about a group of teenagers investigating the history of Stonehenge.
Translations: Bulgarian, Catalan, Portuguese, Spanish (Spain), Turkish
My Thoughts: This is one of the weaker entries in the series. The plot is aimless, the characters are vaguely defined at best, and the continuity is poor. There's one point in the book where a character is mentioned when it's possible that you haven't yet met him; this makes an already confusing book even more disorienting. Considering its potentially interesting subject matter, this book should have been a lot better.

36. The Secret Treasure of Tibet
Author: Richard Brightfield
Illustrator: Don Hedin (credited as Paul Granger)
First Published: September, 1984
ISBN: 0-553-24522-8
Length: 117 pages
Number of Endings: 22
Plot Summary: You've just finished studying the art of private detection, and your first case is to prove that levitation is possible.
Translations: Bulgarian, Catalan, Portuguese, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: I enjoyed this book; its plot twists unexpectedly but not unbelievably, and the story is well-defined and fairly consistent. There's at least one continuity problem (it's possible to report a kidnapping that you can't possibly know about), but since everything else works pretty well, the error is forgiveable.

37. War with the Evil Power Master
Author: R. A. Montgomery
Illustrators: Ralph Reese (cover), Paul Abrams (interior)
First Published: October, 1984
ISBN: 0-553-24523-6
Length: 118 pages
Number of Endings: 29
Plot Summary: In this sequel to Prisoner of the Ant People, you and Flppto the Martian are working with the Lacoonian System Rapid Force and must defeat the Evil Power Master before he destroys three entire planets.
Translations: Catalan, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: I didn't particularly enjoy this book... The sci-fi fails to work very well; too much time is spent on exposition that fails to really explain anything, and the author wanders off into weird abstractions a few times too many. The book also suffers from choices that really don't matter because you just get blown up before your decision has time to yield any results. It could be argued that this is done to add a touch of realism, but it's kind of frustrating in a reader-driven story. There are some interesting moments, though, such as a point in the story where you get injured and must choose who will become the new commander. Still, these few moments of creativity don't save the book from mediocrity.

38. Sabotage
Author: Jay Leibold
Illustrator: Ralph Reese
First Published: November, 1984
ISBN: 0-553-24525-2 (early printings), 0-553-25860-5 (later printings)
Length: 132 pages
Number of Endings: 39
Plot Summary: You are a secret agent during World War II, and you must rescue two of your friends from a Nazi-held castle.
Translations: Catalan, Danish, Portuguese, Spanish (Argentina), Spanish (Spain)
My Thoughts: I quite enjoyed reading this book even though it has some serious flaws. On the positive side, the book is exciting and contains quite a few interesting choices and one or two genuinely surprising plot twists. Unfortunately, the book is hampered a bit by its writing style, which is rather unengaging and not nearly as detailed or well-written as, say, a Time Machine book. Additionally, even though this is one of the longest books in the series up to this point, it has a number of endings that just trail off in a frustrating manner. Better to have a "you're dead" ending than a "you're alive but we're not going to tell you what happens next" ending. Despite these flaws, though, the book is definitely worth reading.

39. Supercomputer
Author: Edward Packard
Illustrator: Frank Bolle
First Published: December, 1984
ISBN: 0-553-24678-X (early printings), 0-553-25818-4 (later printings)
Length: 118 pages
Number of Endings: 22
Plot Summary: You've won a computer programming contest, and the prize is an extremely advanced computer...
Translations: Catalan, French, Spanish (Argentina), Spanish (Spain)
My Thoughts: This book certainly covers a lot of territory; you can attempt to aid the cause of peace by talking to world leaders, you can try to communicate with dolphins, or you can be terrorized by a madman, among other things. Dr. Vivaldi even makes an appearance along the way, making this a sequel of sorts to Underground Kingdom and Hyperspace. The biggest problem with the book is that, due to the way it deals with the world of computers, it's extremely dated and ludicrously unrealistic... This cheesiness has a certain charm to it, though, and fans of eighties nostalgia should have fun with it.

40. The Throne of Zeus
Author: Deborah Lerme Goodman
Illustrator: Ron Wing
First Published: January, 1985
ISBN: 0-553-24679-8 (early printings), 0-553-26265-3 (later printings)
Length: 118 pages
Number of Endings: 30
Plot Summary: Your parents may have found evidence of the existence of Olympus, palace of the gods, but they'll lose their funding unless they can prove that their discovery is genuine. Your grandmother suggests that you ask Zeus for advice on getting proof, and you attempt to do just that...
Translations: Catalan, Danish, Italian, Spanish (Spain)
My Thoughts: As the plot summary suggests, this is a strange little book, but it works quite well. During your search for Zeus you get a chance to participate in a number of different Greek myths and you meet lots of famous mythological figures ranging from Icarus to Cerberus. The book would make a fairly good introduction to Greek mythology, though some of the stories could have benefitted from a bit more background detail.

41. Search for the Mountain Gorillas
Author: Jim Wallace
Illustrator: Ron Wing
First Published: February, 1985
ISBN: 0-553-26062-6
Length: 118 pages
Number of Endings: 29
Plot Summary: You're a photographer working in the field on an article about rare gorillas for African Naturalist magazine.
Translations: Catalan, Spanish (Spain)
My Thoughts: This book is the author's first and is apparently based partially on his real-life experiences. For some reason I failed to find the book terribly engaging, though it's well-written and has some good moments. Perhaps the problem is simply that this book isn't nearly as outlandish as the last few and feels too restrained in comparison. It might also be that the reader has very little control in the story; often your choices involve who to follow rather than where to lead people, and quite a few major events happen without allowing you any input.

42. The Mystery of Echo Lodge
Author: Louise Munro Foley
Illustrator: Don Hedin
First Published: March, 1985
ISBN: 0-553-24720-4
Length: 118 pages
Number of Endings: 23
Plot Summary: You get to spend winter vacation helping your Aunt Sadie with her ski lodge. Of course, all is not well there...
Translations: Catalan, Spanish (Argentina), Spanish (Spain)
My Thoughts: I was hoping that this would be another mystery along the lines of Who Killed Harlowe Thrombey?, but alas it wasn't. Instead it's a blend of mysticism and crime that I failed to find terribly interesting. The book has a few pleasantly creepy moments, but it's missing the sense of discovery that makes a good mystery (or most kinds of adventure, for that matter) engaging.

43. Grand Canyon Odyssey
Author: Jay Leibold
Illustrator: Don Hedin
First Published: April, 1985
ISBN: 0-553-24822-7
Length: 115 pages
Number of Endings: 35
Plot Summary: You've been hired by a rancher to find some of his horses which have disappeared into the Grand Canyon under mysterious circumstances.
Translations: Catalan, Italian, Spanish (Argentina), Spanish (Spain)
My Thoughts: This book is rather reminiscent of R. A. Montgomery's less coherent works in the way it periodically wanders off onto weird metaphysical tangents. In other respects, it's similar to some of Edward Packard's writing, in that it features time travel that takes place when you simply move into certain areas. Ultimately, I think the author would have done better to have stuck with his own style; this conglomeration of ideas used by the series' standbys never really holds together well on its own, despite the fact that it has a well-defined objective (find the horses) which could have given it a clearer focus.

44. The Mystery of Ura Senke
Author: Shannon Gilligan
Illustrators: Don Hedin (cover), Paul Abrams (interior)
First Published: May, 1985
ISBN: 0-553-24892-8
Length: 116 pages
Number of Endings: 23
Plot Summary: While in Japan, you get involved in a search for a stolen tea bowl which also happens to be a Japanese national treasure.
Translations: Catalan, Italian, Spanish (Argentina), Spanish (Spain)
My Thoughts: This is an excellent mystery gamebook! The story is multifaceted enough that the book is highly replayable without becoming inconsistent. There are a lot of different paths through the book, but rather than contradicting each other, they instead each reveal a different part of the overall storyline. The book's setting is also used well, and interesting bits of information on Japanese culture are revealed throughout.

45. You Are a Shark
Author: Edward Packard
Illustrator: Ron Wing
First Published: June, 1985
ISBN: 0-553-24963-0
Length: 114 pages
Number of Endings: 14
Plot Summary: Your hike through Nepal leads you into a forbidden temple. As punishment for your intrusion, you must survive in the forms of several different animals in order to earn your freedom.
Translation: Spanish (Spain)
My Thoughts: I first read this book a long time ago, and it has stuck with me since then. It's definitely a refreshingly original book, and while it's not always entirely believable, it's quite a satisfying read. When it comes time to transform, the choices never ask you specifically which animal you want to be, but instead give vague categories; this makes the book considerably more interesting than it could have been, since you never know what you're going to be next...

46. The Deadly Shadow
Author: Richard Brightfield
Illustrator: Don Hedin
First Published: July, 1985
ISBN: 0-553-24991-6
Length: 118 pages
Number of Endings: 21
Plot Summary: As an agent for the Special Security Agency, you must track down a man named Dimitrius, who has become dangerous and powerful as the result of Russian experiments.
Translations: Catalan, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: Like most espionage stories involving the Russians, this book has become rather dated. This, combined with my general disinterest in the genre and the fairly unexciting writing style of the book, prevented me from enjoying this adventure too much. Still, it has some positive points. During the story, you can travel to a variety of famous locations all over the world, and most of these trips are quite eventful. In most books, I'd complain that this shows a poor sense of continuity (after all, the bad guys can't be everywhere at once), but in this book, a convenient plot device makes all of the outcomes plausible without breaking continuity. Additionally, the book does feature some decent action sequences, and on at least one occasion, it does a good job of making the adventure longer by allowing multiple paths to lead to the same point in the story. In all, an average book; not brilliant, but not bad either.

47. Outlaws of Sherwood Forest
Author: Ellen Kushner
Illustrator: Judith Mitchell
First Published: August, 1985
ISBN: 0-553-25069-8
Length: 118 pages
Number of Endings: 33
Plot Summary: While stuck in a miserable summer camp, you wander across a fairy ring and get transported to England in the middle ages, where you encounter characters from the Robin Hood legend.
Translations: Catalan, Spanish (Spain)
My Thoughts: Fairy rings seem a popular gamebook plot device. In any case, this is a decent book; the writing style is a bit more lively than is generally the case in this series, and there are occasional moments of humor. The book's use of the Robin Hood legend is fairly standard (not nearly as original as that seen in the first Knightmare book), but at least Maid Marian's portrayal is a bit odd. Undoubtedly, the book's most original contribution to the genre is a sequence in which you run into yourself, only the other you has made a different choice! The book also features some rather nice illustrations, a few of which contain some cute and subtle details; you have to love the gargoyles on page 18!

48. Spy for George Washington
Author: Jay Leibold
Illustrator: Don Hedin
First Published: September, 1985
ISBN: 0-553-25134-1
Length: 115 pages (plus map and historical notes)
Number of Endings: 31
Plot Summary: You decide to join the American Revolution, and you are given a mission to deliver an important message to George Washington.
Translation: Italian
My Thoughts: Like the author's earlier work, Sabotage, this is a purely historical adventure. Fortunately, it's a considerable improvement over that earlier book. The writing style is much more engaging, and while some endings are a bit abrupt, they're not too frustrating. The biggest problem with the book is its gameplay -- it's simply far too easy to successfully get the letter to Washington, and most of the paths through the book are too brief. Still, if you don't mind winning again and again, you can discover some interesting historical details by playing through the book repeatedly. The notes in the back of the book which explain the origins of the characters and situations used in the story are a welcome addition, and it's a shame that such notes aren't more common in historically-based gamebooks; I'd certainly like to know what was fact and what was fiction in some of the Time Machine books.

49. Danger at Anchor Mine
Author: Louise Munro Foley
Illustrator: Leslie Morrill
First Published: October, 1985
ISBN: 0-553-25496-0
Length: 113 pages
Number of Endings: 16
Plot Summary: While visiting your grandmother in Canada, you begin to suspect that the old mine your grandfather worked in before his death still contains some gold; since your grandmother is in debt, you decide to investigate.
Translations: Catalan, Spanish (Spain)
My Thoughts: This is an exceptionally good entry in the series. The story is complex, interesting and well-written, and its internal consistency is perfect. The more you play, the more story threads you discover and the more you understand how events relate to one another. While it's not too difficult to reach a successful ending and help out your grandmother, it's both challenging and rewarding to learn the full story of the mine and the townspeople who live near it. On a totally unrelated note, I can't help but wonder if the inclusion of a character named Randolph Carter is a nod to H. P. Lovecraft or merely a coincidence; I'd lean towards coincidence, but you never know...

50. Return to the Cave of Time
Author: Edward Packard
Illustrator: Don Hedin
First Published: November, 1985
ISBN: 0-553-25296-8
Length: 115 pages
Number of Endings: 16
Plot Summary: You travel back to the Cave of Time and see what fate has in store for you...
Translations: Catalan, Italian, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This is actually the third book in the series involving the Cave of Time (the previous two being The Cave of Time and The Forbidden Castle), and while it is written by Edward Packard, it has a bit of metaphysical weirdness which sounds like it's the product of R. A. Montgomery's mind. The book is interesting in that it is quite unpredictable -- you never quite know where or when you'll end up. However, this unpredictability is also the book's downfall. The reader has no real motivation to revisit the Cave of Time, and the events that occur never arrange themselves into anything resembling a coherent plot. Still, there are some interesting ideas here and there. Perhaps the highlight of the book is the ending on page 78; the text is rather dull, but the illustration that accompanies it completely changes its tone and adds a wonderful twist. I can't help wondering if this illustration was "scripted" by the author or if it was simply added as a joke by the illustrator... And speaking of the illustrator, this is the first book in which I noticed that Don Hedin doesn't just draw like Paul Granger; Don Hedin is Paul Granger! I wonder what convinced him to start using his real name...

51. The Magic of the Unicorn
Author: Deborah Lerme Goodman
Illustrator: Ron Wing
First Published: December, 1985
ISBN: 0-553-25242-9
Length: 114 pages
Number of Endings: 27
Plot Summary: It is 1507, and your village's water supply has become tainted. You must find a way to purify it, perhaps with the help of a unicorn, before it is too late!
Translations: Catalan, Danish, Spanish (Spain)
My Thoughts: The fantasy adventures in this series always tend to feel a bit flat when compared to the more interesting competition (like the Endless Quest or Forgotten Forest books). This book is no exception, though it certainly isn't the worst of its kind. It's just a bit bland, and its unremarkable story isn't helped much by its disappointing gameplay -- victory is far too easy (it's amazing just how many different ways you can find to purify the water), and when death comes, it tends to come at random, without warning. As a result, the decision-making doesn't feel particularly meaningful, and the whole book is rather unsatisfying.

52. Ghost Hunter
Author: Edward Packard
Illustrators: Bill Schmidt (original cover), David Mattingly (reissue cover), Ted Enik (interior)
First Published: January, 1986
ISBN: 0-553-25488-X (early printings), 0-553-26983-6 (later printings)
Length: 117 pages
Number of Endings: 20
Plot Summary: You are the private investigator who solved the Harlowe Thrombey murder case, but you're growing bored with your profession. It's time for something new: ghost hunting!
Translations: Catalan, Spanish (Argentina), Spanish (Spain)
My Thoughts: This direct sequel to Who Killed Harlowe Thrombey? isn't quite as good as its predecessor in terms of goal-oriented gameplay, but it's still a slightly better-than-average entry in the series. The writing is decent, the story is adequate (though unexceptional), and most paths through the book manage to be quite lengthy without being slow-moving.

53. The Case of the Silk King
Author: Shannon Gilligan
Illustrator: Frank Bolle
First Published: February, 1986
ISBN: 0-553-25489-8
Length: 114 pages (plus author's note)
Number of Endings: 19
Plot Summary: You travel to Thailand in hope of learning more about Jim Thompson, an American who worked in the silk business until his mysterious disappearance in 1967.
Translations: Catalan, Italian, Spanish (Argentina), Spanish (Spain), Turkish
My Thoughts: This book, a sequel to The Mystery of Ura Senke, is notable for two reasons... First of all, it is based on a true story; unless you count historical gamebooks, this sort of thing is unusual in the genre. Secondly, the book was adapted into a thirty minute television special which aired in 1992; as far as I can tell, this is the first (and only) time that an interactive book has been translated to a non-interactive visual medium. Sadly, I've not yet had the good fortune of seeing the special. In any case, the book is nearly (but not quite) as strong as its predecessor, and it is similar in its exploration of an Asian culture and in its internally-consistent development of a mystery plot. The writing is adequate, the choices are interesting, and solving the mystery is a challenge, but many of the story's conclusions aren't quite as satisfying as one might like them to be, and the clues are often found a bit too easily to be believed.

54. Forest of Fear
Author: Louise Munro Foley
Illustrator: Ron Wing
First Published: March, 1986
ISBN: 0-553-25490-1
Length: 116 pages (plus author's note)
Number of Endings: 17
Plot Summary: You go to visit your uncle, an author of adventure novels, at his home, an old ranger station in the woods. He's behaving rather oddly, however, and his latest book seems a little too close to reality for comfort...
Translations: Catalan, Spanish (Spain)
My Thoughts: This book has an intriguing story with some effective plot elements, but it isn't as strong as Louise Munro Foley's last entry in the series (Danger at Anchor Mine) for one critical reason: lack of consistency. Some very important parts of the plot change depending on which choices are made, and a number of the questions posed by the book are never satisfactorily answered. As a result, the book has some wonderful paths through it, but as a whole, it isn't quite as enjoyable as it could have been. Also, a minor complaint -- the introduction to the story is quite long, and there is lots of page-turning during it. Why do these books have so much pointless page-turning? It's fine if it's because of a choice or converging plot paths or even for suspense... but there's no good reason to require the reader to wander all through the book just to read an introductory passage!

55. The Trumpet of Terror
Author: Deborah Lerme Goodman
Illustrator: Ted Enik
First Published: April, 1986
ISBN: 0-553-25491-X
Length: 114 pages (plus name glossary and special information)
Number of Endings: 28
Plot Summary: The year is 938. You are about to set off on your first sea voyage when you see a man who you believe might be Odin, the Norse god who once gave your great-grandfather a magical trumpet...
Translations: Catalan, Spanish (Spain)
My Thoughts: This book is quite similar to Deborah Lerme Goodman's earlier entry in the series, The Throne of Zeus, in its mythologically-oriented plotline. This time, however, Norse mythology is used instead of the Greek equivalent. This is fairly interesting, as these stories aren't quite as well-known as their Greek counterparts. As in The Throne of Zeus, most of the mythological elements are featured only briefly in the interest of cramming as many strange events as possible into the story, but the book is definitely a decent introduction to Norse mythology -- once you've read about six-legged horses and boats made from the fingernail clippings of the dead, there's at least a fair chance that you'll be inspired to go out and look for more information. Readers who already know about this stuff may be disappointed, however, as the book isn't all that interesting in itself; the consequences of most choices seem more or less random, so there's little satisfaction in the gameplay. Also worth noting are the illustrations -- I've always thought Ted Enik's thick-lined, cartoony drawing style seemed more at home in the Skylark books for younger readers than in this series, but a couple of the illustrations here would definitely not be appropriate for younger readers. The picture on page 101 is the most notable example, being surprisingly bloody!

56. The Enchanted Kingdom
Author: Ellen Kushner
Illustrators: S. Murdocca (cover), Judith Mitchell (interior)
First Published: May, 1986
ISBN: 0-553-25861-3
Length: 113 pages
Number of Endings: 22
Plot Summary: You visit your aunt in England, where you learn first-hand about the secrets of the Fair Folk.
Translations: Catalan, Spanish (Spain)
My Thoughts: Fairy rings again! Some people can't seem to get enough of them! Actually, this is a fairly interesting entry in the series, delving into British folklore in a light but entertaining manner. Of course, it's not as interesting as actual British books that cover the same material (the Knightmare series, for example), but it's not bad. I was also once again pleased by the little details in Judith Mitchell's illustrations; as a Doctor Who fan, I was particularly happy to see jelly babies represented in the candy shop illustration on page 29. There is one slight goof, however -- the startled girl on page 55 should be wearing blue jeans according to the text, not shorts. Oh well.

57. The Antimatter Formula
Author: Jay Leibold
Illustrator: Frank Bolle
First Published: June, 1986
ISBN: 0-553-25741-2
Length: 118 pages
Number of Endings: 32
Plot Summary: Both of your parents are physicists dabbling in antimatter experiments. One morning, you wake up, and all is quiet. Too quiet.
Translations: Catalan, Spanish (Spain)
My Thoughts: This is Jay Leibold's first entirely non-historical entry in the series, and it's quite good. The introductory section is particularly well-written, conveying the world's silence effectively and eerily and seeming almost poetic coming from a Choose Your Own Adventure book. While the story uses some of the most tired cliches of the series (eccentric scientists and KGB spies, among other things), it does so with enough skill to rise well above the material. Things are helped further by its sense of humor; it's hard not to chuckle at the choice on page 108, for example. Also worth noting is the fact that the boy in the illustrations sometimes looks sort of like I did when I was younger and had less hair. If I'd read this at the time, I imagine this would have increased the immersion factor a bit!

58. Statue of Liberty Adventure
Author: Ellen Kushner
Illustrator: Ted Enik
First Published: July, 1986
ISBN: 0-553-25813-3
Length: 116 pages
Number of Endings: 20
Plot Summary: Your class visits the Statue of Liberty and this, as the title suggests, leads you to adventure!
Translations: Catalan, Spanish (Spain)
My Thoughts: This book was published simultaneously with The Miss Liberty Caper, a similarly-themed book in the Skylark Choose Your Own Adventure series. Like its companion book, it handles its educational aspects pretty well, throwing interesting facts into the story periodically. The book really divides into two distinct stories. One of them, involving (rather unsurprisingly) time travel, doesn't always make a whole lot of sense, but its randomness is largely compensated for by its characters, all of whom are well-drawn if not particularly believable. I particularly enjoyed falling in with an early 20th-century anarchist! The other story is more game-oriented, and it does a respectable job of allowing the reader to puzzle out a riddle, being designed in such a way that making a wrong choice initially still won't make the ultimate solution too obvious. On a whole, the book certainly isn't my favorite, but it is entertaining and has a good bit of variety in it, so it's worth a read.

59. Terror Island
Author: Tony Koltz
Illustrator: Ron Wing
First Published: August, 1986
ISBN: 0-553-25885-0
Length: 121 pages
Number of Endings: 18
Plot Summary: A sailing trip with your uncle takes a turn for the worse when your ship is wrecked and you find yourself involved with Omicron, an evil corporation bent on conquering the world.
Translations: Catalan, Spanish (Spain)
My Thoughts: Not satisfied with making tons of references to vampire literature in his last book, Tony Koltz has decided here to bombard the reader with nods to Mutiny on the Bounty. A bit odd, but it provides something to watch for while reading. As in the other espionage stories of this series, the plot is both dated and ridiculous, but it's so over-the-top and campy that it's fairly enjoyable. The colorful (though sometimes stereotyped) characters help to make the adventure readable, and I'm sure that many readers will also appreciate the presence of the occasional prehistoric monster. This isn't really one of my favorite books, but at least it's not as bland as it could easily have been, and it does have a satisfying variety of outcomes, in terms of both story possibilities and degrees of success.

60. Vanished!
Author: Deborah Lerme Goodman
Illustrator: Frank Bolle
First Published: September, 1986
ISBN: 0-553-25941-5
Length: 116 pages
Number of Endings: 29
Plot Summary: You and your friends Tony and Andrea set off in search of another friend, Jill, who has vanished in the Bermuda Triangle.
Translations: Catalan, Spanish (Spain)
My Thoughts: This book is a definite change of pace for its author, who had only written fantasy up until this point. It actually feels like it belongs earlier on in the series, as its fast pace and many random and unexpected plot twists are rather reminiscent of the first dozen-or-so entries. Really, I find it surprising that the series didn't capitalize on the Bermuda Triangle phenomenon sooner (and also that they didn't mention the dreaded area in the book's title -- I imagine doing so would have increased sales). Anyway, the book has its ups and downs. It's nice to have only minimal time between choices and lots of things to try, and there's also a strong gameplay element, since finding Jill is definitely not easy. The problem, though, is that victory isn't particularly exciting once you manage it). Actually, there's not a whole lot of satisfaction to most of the paths through the book, successful or otherwise -- it all goes by so fast that it rarely feels like anything has actually happened (though there are some exceptions; I found the portion of the book where you encounter aliens to be at least a bit more intriguing than the rest of the story). There are also a couple of weird attempts at being educational -- in one section, for example, you increase your vocabulary by learning the word "seiche" just in time to get killed by one! This book is great if your attention span is feeling short, but if you're looking for a fully developed story, you'd most likely do better looking elsewhere.

61. Beyond Escape!
Author: R. A. Montgomery
Illustrator: Frank Bolle
First Published: October, 1986
ISBN: 0-553-26169-X
Length: 113 pages
Number of Endings: 20
Plot Summary: The year is 2041. As the Chief of Operations for Turtalia, you face two immediate problems: the disappearance of two valuable agents and the escape of a dangerous Doradan spy.
Translations: Catalan, Spanish (Spain)
My Thoughts: This sequel to the twentieth book in the series is probably an improvement. I say "probably" because, although I've read it several times, my memories of the original Escape are very dim. This book seems a little more likely to stick with me, and it's also written with more skill than earlier R. A. Montgomery works, so I'll give it the benefit of the doubt. My biggest complaint is actually with the artwork. It really doesn't match the text too well; it portray's the reader's character as a fairly young child. This makes sense considering the book's audience, but it doesn't fit with the text of the book, which takes place quite a few years after the original book and which gives the reader some very authoritative dialogue that I can't envision coming from the figure in the book's drawings. Actually, the entire book, not just the main character, is surprisingly mature, not in terms of potentially offensive content, but rather in tone. The descriptions of the post-apocalyptic landscape and the frequent examinations of the Turtalian-Doradan political situation seem more likely to resonate with an adult than with a child -- I think I would have found this book unspeakably dull when I was ten years old, though I can't recall if I actually read it at that age. Having read it now, I can't say that I found the book thrillingly creative, but despite being about as ridiculous as any book in this series, it does have a number of effective moments that balance the usual handful of meaningless choices and frustratingly abrupt endings. This was better than I expected it to be, and it's probably worth a read.

62. Sugarcane Island
Author: Edward Packard
Illustrator: Ted Enik
First Published: 1976 (original, non-CYOA version), November, 1986 (this revised edition)
ISBN: 0-553-26040-5
Length: 118 pages
Number of Endings: 39
Plot Summary: Your ship is wrecked by a huge wave and you must find a way to survive on an isolated and dangerous island.
Translations: Catalan, German, Spanish (Spain)
My Thoughts: Having already read and reviewed the earlier edition of this book, I examined this one with a primary intent of finding out exactly what was revised. As it turns out, there were enough changes to justify an entire article on the subject. Specifics aside, this book really does show that Edward Packard grew as an author between 1969 (when the book was first written) and 1986 (when the revisions were made). He's ironed out all of the vague points, made the dangers to the protagonist more immediate and defined the characters better by adding a fair amount of dialogue. As with the unrevised original, there's nothing amazing about this book if it's taken out of context, but as an important piece of gamebook history, it's worth at least a brief look.

63. Mystery of the Secret Room
Author: Ellen Kushner
Illustrator: Judith Mitchell
First Published: December, 1986
ISBN: 0-553-26270-X (early printings), 0-553-27694-8 (later printings)
Length: 117 pages
Number of Endings: 24
Plot Summary: While taking care of your eccentric great-aunt's house, you come upon a secret room in which she has prepared a surprise for you...
Translations: Catalan, Spanish (Spain)
My Thoughts: This book is a real treat. The adventures in this series tend to feel fairly bland to me, and I was expecting this to be yet another overly restrained story. The introductory segment certainly suggested that this was going to be the case, since great-aunt Celia's eccentricity wasn't portrayed in as outlandish a fashion as one might hope. However, once things got going, this turned out to be quite possibly my favorite entry in the series thus far. The humor that the author displayed occasionally in her previous works is brought further into the foreground here, and the comedy is quite violent at times; thus, the book never feels overly sanitized, and it is certainly one of the few entries in the series that I think an adult audience could really enjoy without embarassment. Because of this potential crossover appeal, and despite the fact that some of its material is a little dated, I feel that this book deserves a reprint -- I have a feeling it could be well-appreciated by the post-Harry Potter generation.

64. Volcano!
Author: Meryl Siegman
Illustrator: Ted Enik
First Published: January, 1987
ISBN: 0-553-26197-5 (early printings), 0-553-27661-1 (later printings)
Length: 111 pages (plus author's note)
Number of Endings: 19
Plot Summary: You are determined to find a legendary silver sword hidden in a Hawaiian volcano.
Translations: Catalan, Spanish (Spain)
My Thoughts: After enjoying the last book so much, I expected to find this one disappointing by comparison. Unfortunately, my expectations were correct; in fact, this book is fairly disappointing by any standards. It's very much the prototypical Choose Your Own Adventure, featuring the expected smugglers and volcanic eruptions. It does have some good moments (most notable is an atmospheric bamboo forest) and a few interesting (but clumsily inserted) facts about Hawaii, but its good points are outweighed by its failings. The book suffers from two of my biggest pet peeves. First of all, its plot has little consistency, since the silver sword moves around, and the seemingly inevitable volcanic eruption might or might not occur, depending on which choices the player makes. Even worse, many of the endings have little or no closure, either ending on a cliffhanger or failing to give the proper sense of victory and accomplishment. The book isn't an absolute failure, but it's nothing special either.

65. The Mardi Gras Mystery
Author: Louise Munro Foley
Illustrator: Ron Wing
First Published: February, 1987
ISBN: 0-553-26291-2
Length: 118 pages
Number of Endings: 17
Plot Summary: For spring break, you're helping your uncle David out at his antique shop and exploring New Orleans during Mardi Gras.
Translations: Catalan, Spanish (Spain)
My Thoughts: I had fairly high hopes for this book since, at her best, Louise Munro Foley is an excellent writer. Unfortunately, I was a little bit disappointed. The book does have the benefit of a detailed and largely consistent plot, but it's just not all that compelling. The mystery aspect of the book never really intrigued me, and the horror elements failed to be particularly horrific. The book's awkward introduction of information about voodoo and Mardi Gras was also a problem, as were a couple of less-than-satisfying endings. Others might like this more than I did, but for me, it just felt like it was missing something, and it never really held my attention.

66. Secret of the Ninja
Author: Jay Leibold
Illustrator: S. Freymann
First Published: April, 1987
ISBN: 0-553-26484-2 (early printings), 0-553-27565-8 (later printings)
Length: 115 pages (plus glossary and special note)
Number of Endings: 29
Plot Summary: Something mysterious and disturbing is happening in your friend Nada's dojo, and you have to help her figure out exactly what is wrong.
Translations: Catalan, Spanish (Argentina), Spanish (Spain)
My Thoughts: This was the first of several books in the series featuring a martial arts theme. As a result, it's one of the most popular and frequently-reprinted entries. Since I've never been especially interested in martial arts, I actually didn't read this book as a child; this is too bad, as I actually might have liked it. It's more about legends and spirits than about beating people up, and the pace is quite fast. Although the writing isn't nearly as good as what was displayed in Jay Leibold's previous book and credibility is far too frequently stretched, it's a decent adventure, featuring numerous references to Japanese folklore and good plot consistency in the tradition of Louise Munro Foley's better work. Unlike Foley's successes, though, the tale doesn't reveal new facets with each read, instead tending to repeat the same small handful of revelations again and again. This is too bad, as it seriously inhibits replayability. The reader's motivation to stick around is further diminished by rather mediocre illustrations and a number of frustratingly abrupt endings (a Leibold trademark?). Still, for all its flaws, this is a fairly respectable entry in the series, and worth at least a handful of read-throughs.

67. Seaside Mystery
Author: Ann Hodgman
Illustrator: Judith Mitchell
First Published: May, 1987
ISBN: 0-553-26471-0
Length: 115 pages
Number of Endings: 23
Plot Summary: Your boring summer is enlivened somewhat by the involvement of a mermaid.
Translations: Catalan, Spanish (Spain)
My Thoughts: This is a decidedly bland and disappointing entry in the series. It takes all of the expected mermaid cliches, adds some "stuck with an impossibly unpleasant old lady" cliches and proceeds rather limply from there. Although the book follows one or two potentially interesting paths (especially one dealing with the dark side of mermaid culture), its overall predictability and lack of stylish writing prevent it from ever successfully engaging the reader. The book isn't notably bad, but it is so utterly forgettable that it's really not worth spending much, if any, time on.

68. Secret of the Sun God
Author: Andrea Packard
Illustrator: Yee Chea Lin
First Published: June, 1987
ISBN: 0-553-26529-6
Length: 118 pages
Number of Endings: 25
Plot Summary: You travel to Mexico to help your aunt Eloisa find a legendary temple.
Translations: Catalan, Spanish (Spain)
My Thoughts: This is the second book written by Edward Packard's daughter (after The Evil Wizard in the Skylark Choose Your Own Adventure series), and it's a decent adventure story featuring all of the staples of the series: ancient mysteries, an adventurous relative, evil smugglers, etc., etc. There's really nothing here that hasn't been done before, but the tale is told pretty well despite its familiarity, with simple but engaging writing and a number of meaningful and interesting choices to make. It's not innovative enough to earn classic status for itself, but it successfully evokes the flavor of earlier books in the series well enough to please fans of those works.

69. Rock and Roll Mystery
Author: Jim Wallace
Illustrator: Ted Enik
First Published: July, 1987
ISBN: 0-553-27697-2
Length: 118 pages
Number of Endings: 21
Plot Summary: You're the leader of a promising new band, but before you can enter stardom, you'll need to rescue two of your members from kidnappers.
Translations: Catalan, Spanish (Argentina), Spanish (Spain)
My Thoughts: Although it's not quite as horrifically dated as I had expected, this book is most definitely a relic of the eighties. In fact, large parts of it would not be out of place in the cartoons of the era. Depending on your path, you may find yourself facing a rival band, a group of anti-rock terrorists or even space aliens; normally this sort of inconsistency really bothers me, but here I think it actually works pretty well, increasing replayability dramatically. I would have preferred if the mystery aspect of the story had been emphasized more and the choices had been more strategic, but I'm willing to accept this book for what it is: a weird and sometimes disjointed adventure that could only have existed in the decade of my childhood.

70. Invaders of the Planet Earth
Author: Richard Brightfield
Illustrator: Leslie Morrill
First Published: August, 1987
ISBN: 0-553-26669-1
Length: 115 pages
Number of Endings: 21
Plot Summary: Ten years ago, the Earth was invaded by aliens who disabled all of the planet's electricity due to their own vulnerabilities. You have decided to somehow find a way to free the Earth's population and restore power to the world.
My Thoughts: I really couldn't help but enjoy this book; I have a weakness for end-of-civilization science fiction tales, and this adventure is based on a rather entertaining premise. Although, like the rest of the series, the book frequently stretches credibility and dives head-first into the realm of silliness, I nonetheless found it a fun read. It's one of Richard Brightfield's best works. The book is also something of a landmark in the series: it's the first to feature a gradient color on the cover in place of the traditional all-white look. I'm a little baffled as to why this new look includes the phrase "You're the star of more than 21 endings," though; the book has exactly 21 endings, so using the phrase "more than" isn't exactly accurate. Oh well!

71. Space Vampire
Author: Edward Packard
Illustrators: David Mattingly (cover), Judith Mitchell (interior)
First Published: August, 1987
ISBN: 0-553-26723-X
Length: 118 pages
Number of Endings: 25
Plot Summary: You are a recent Elite-level graduate of the Space Academy, and your first mission involves a near-invincible alien vampire!
Translations: Catalan, Spanish (Spain)
My Thoughts: At least this time around, when the back of the book says "You're the star of more than 24 endings," it isn't lying. Of course, I'm not sure why they couldn't just say "You're the star of exactly 25 endings." I'll never understand marketers. Anyway, pointless nitpicking aside, this is a pretty good book. It is, of course, rather silly, but it nonetheless has some atmospheric moments, appropriately gruesome artwork and interesting choices. The book's biggest weakness is probably its tendency to awkwardly insert information on vampire lore into the text, though this is easily ignored. One thing that gives the book a slightly odd feel is the fact that, more or less no matter what you do, even if you go off on a totally unrelated mission, you'll end up facing vampires. While this further damages the book's already near-nonexistent realism and somewhat diminishes replayability, it nonetheless works pretty well since it keeps things focused on topic at all times. It's also worth noting is that the book features an appearance by Dr. Vivaldi, who has been absent from the series for quite some time. She's described as being in her fifties here, though I'm not sure how significant that is. Trying to sort out continuity in this series is an exercise in futility, but it is fun that certain elements keep resurfacing from time to time.

72. The Brilliant Dr. Wogan
Author: R. A. Montgomery
Illustrator: Leslie Morrill
First Published: August, 1987
ISBN: 0-553-26724-8
Length: 113 pages
Number of Endings: 20
Plot Summary: Dr. Wogan, a scientist working on an anti-radiation device to protect the world from nuclear war, has disappeared, and you, as his assistant, must somehow find him.
My Thoughts: The "More than x endings!" thing is getting really silly now -- the back claims the book has more than 21 endings, but by my count there are only 20 in here. Yeesh! Anyway, I was disappointed by this book. It seems promising enough, displaying better-than-average writing by Montgomery and having a plot that, while hardly original, is at least mostly coherent. The problem is that it lacks satisfying endings; most are abrupt or vague or otherwise frustrating. It's no good to have a decent story if you're not going to end it with finality, and the general lack of closure brings down what might otherwise have been at least a marginally interesting adventure.

73. Beyond the Great Wall
Author: Jay Leibold
Illustrator: Yee Chea Lin
First Published: August, 1987
ISBN: 0-553-26725-6
Length: 116 pages
Number of Endings: 22
Plot Summary: It is the beginning of the twentieth century, and you hope to make your fortune by searching China for a missing archaeologist; if you can him or the ancient cave of treasures he sought, you will be richly rewarded.
My Thoughts: After a couple of weird asides, Jay Leibold has jumped enthusiastically back into the world of purely historical fiction. As the note at the beginning of the book indicates, a lot of research went into this book, and there are many interesting real-life (and legendary) details to be uncovered by exploring the story. There's a lot of text here, too -- the book's pages are much more packed than is usual for the series. This fact can make the book a little hard to get into if you're used to a really fast pace and frequent choices, but if you approach the adventure with the right attitude, your patience will be rewarded with a consistently-designed, goal-oriented quest. Although this isn't Leibold's most engaging work, it is nonetheless a distinct success.

74. Longhorn Territory
Author: Marc Newman
Illustrators: George Wilson (cover), Frank Bolle (interior)
First Published: November, 1987
ISBN: 0-553-26904-6
Length: 113 pages
Number of Endings: 20
Plot Summary: The year is 1860, and you are visiting your uncle in the Wild West.
My Thoughts: With this book, the series has dropped the dumb "more than x endings" banner used on the back cover of the August, 1987 releases and gone back to actually listing the exact number of endings on the outside of the book. Definitely a good move. Also good is the fact that the cover illustrator is now credited on the back of the title page -- the past few volumes don't seem to mention cover illustrators anywhere, yet I suspect that few, if any, have covers done by the same artists that worked on the interiors. These external factors aside, the most interesting thing about this book is the fact that it's the winner of a writing contest for readers of the series -- it was written by a high school student. It's a pretty impressive accomplishment, actually, as its writing is just as good as anything previously seen in the series. The only things which suggest its non-professional origins are shorter-than-average sections and an overly familiar story and setting. Of course, since these traits are shown by many professional entries in the series, I can't put too much weight on them. Anyway, I'm no fan of Westerns, but this is a decent and fast-paced entry in the series. It's certainly good enough to make me wish that I could have seen some of the other contest entries.

75. Planet of the Dragons
Author: Richard Brightfield
Illustrators: James Warhola (cover), Judith Mitchell (interior)
First Published: January, 1988
ISBN: 0-553-26887-2
Length: 117 pages
Number of Endings: 21
Plot Summary: Your lifepod has crashed on a planet that resembles Earth but which has rather more unusual inhabitants....
Translations: Catalan, Spanish (Spain)
My Thoughts: This book is a sequel to Invaders of the Planet Earth, though it stands on its own quite well. Unfortunately, I didn't enjoy it quite as much as its predecessor. While I did like the fact that many of the paths through the book are lengthy and lead to satisfying conclusions, the basic scenario of the book wasn't as gripping as that of Brightfield's previous adventure. There are some outlandish creatures and interesting situations on display here, but the overall experience is somehow lacking something. It wouldn't surprise me if this adventure was written in a bit of a hurry. This is still well above average for a science fiction adventure in this series, but it's not as good as it might have been.

76. The Mona Lisa is Missing!
Author: Ramsey Montgomery
Illustrators: James Warhola (cover), Gonzalez Vicente (interior)
First Published: February, 1988
ISBN: 0-553-27004-4
Length: 118 pages
Number of Endings: 22
Plot Summary: The Mona Lisa has been stolen, and the French authorities have asked you to help them find it.
Translations: Catalan, Spanish (Spain)
My Thoughts: I assume that Ramsey Montgomery is a relative of R. A. Montgomery; although this is not explicitly mentioned in the "about the author" section, the fact that he was college-aged when he wrote this book suggests that he was following in the footsteps of Andrea Packard. In any case, I found this adventure to be rather disappointing mishandling of the mystery genre. Theft of the Mona Lisa is hardly an original idea, and the author does little to make the storyline intriguing or to flesh out the various locations visited during the course of the tale. This essential lack of interesting writing is made worse by the book's interactivity. The reader is left in the background all too often, working from other people's clues and often stumbling upon the thieves only to be shoved aside so that the authorities can take care of things. Perhaps this is more realistic than usual for the series, but it doesn't make for very good reading. Without the feeling that the reader is actively solving a mystery, a book like this seems rather pointless.

77. The First Olympics
Author: Ben M. Baglio
Illustrator: Leslie Morrill
First Published: March, 1988
ISBN: 0-553-27063-X
Length: 116 pages (plus historical note)
Number of Endings: 16
Plot Summary: During a vacation, you stumble upon a cave and find yourself transported back in time to ancient Greece, where you have an opportunity to participate in the early Olympic games.
My Thoughts: This is rather interesting -- a book by a first-time writer that bases itself around the Cave of Time concept initiated by Edward Packard. Of course, the problem with most of the historical adventures in this series is that one can't help comparing them to the books in the better-written and more heavily researched Time Machine series, a comparison which makes them seem rather trivial and shallow. This is no exception, though if you ignore its inferiority to the Time Machine books and look at it only within the context of this series, it's not too bad, featuring a fast pace, some meaningful choices, and a twist ending or two. It's not especially memorable or educational, but it's an acceptable diversion.

78. Return to Atlantis
Author: R. A. Montgomery
Illustrators: Catherine Huerta (cover), George Tsui
First Published: April, 1988
ISBN: 0-553-27123-7
Length: 113 pages
Number of Endings: 18
Plot Summary: Three years after discovering Atlantis, you decide to go back and learn more about the lost city.
Translations: Catalan, Spanish (Spain)
My Thoughts: After more than ten years, R. A. Montgomery wrote this sequel to what was probably his first gamebook, Journey Under the Sea. The book suffers from the fact that it has no particular objective or plot, and not all of its branches and endings are entirely satisfying, but it is still a respectable adventure full of the implausible but fun science-fantasy concepts that readers have come to expect of the series. In and of itself, the book isn't anything too special, but for fans of this series, and R. A. Montgomery's work in particular, it provides plenty of new and unusual territory to explore and is well worth a read.

79. Mystery of the Sacred Stones
Author: Louise Munro Foley
Illustrators: James Warhola (cover), Leslie Morrill (interior)
First Published: May, 1988
ISBN: 0-553-26950-X
Length: 118 pages
Number of Endings: 18
Plot Summary: You travel to Florida to help your neighbor's sister paint her houseboat, and soon you stumble upon an adventure....
Translations: Catalan, Spanish (Spain)
My Thoughts: After a long succession of books ranging from plot-light to plot-free, it's good to see an adventure with a real, coherent storyline. In fact, Foley has really gone the extra mile here, providing not one, but two distinct, coherent storylines in one book. It's refreshing once in a while to read a book by an author who does more than simply write random events and glue them together with choices. Unfortunately, though, the fact that the stories used here are well thought-out doesn't make them especially good. The crime story lacks originality and scope, and the fantasy/adventure story is too silly for its own good and also lacking in the originality department. This is a well-made book but not a terribly enjoyable one. It's better than average for the series, but it's not Foley's best, and the reader is likely to forget it soon after reading it.

80. The Perfect Planet
Author: Edward Packard
Illustrators: James Warhola (cover), Leslie Morrill (interior)
First Published: June, 1988
ISBN: 0-553-27227-6
Length: 116 pages (plus historical note)
Number of Endings: 20
Plot Summary: You are a solo scout for the Federation of Planets, and you have been assigned to restore stability on Utopa, a planet normally free from war and predation but currently in a state of crisis.
My Thoughts: This is an excellent science fiction adventure. Although its premise is by no means entirely convincing, it nonetheless manages to build a very well-constructed story around it. Nearly all of the choices are meaningful and challenging, and the dilemmas posed here are among the most interesting in the series so far. Barring premature death, each read-through is lengthy and leads to a satisfying conclusion. Internal consistency is good, and continuity with earlier adventures is established through a brief cameo by the ever-present Dr. Vivaldi. This book is certainly not as perfect as the rather implausible planet that it describes, but it's still a rather impressive accomplishment.

81. Terror in Australia
Author: Shannon Gilligan
Illustrators: David Mattingly (cover), Howard Simpson (interior)
First Published: July, 1988
ISBN: 0-553-27277-2
Length: 113 pages
Number of Endings: 13
Plot Summary: Your parents have left you home alone, so you do the only logical thing you can think of: attempt to run off and join your uncle's archaeological expedition.
My Thoughts: This is an archetypical entry in the series; it's got all the standard characteristics: an adventurous relative, archaeology, terrorists, aliens, tidbits of information about other cultures and a pacifist message. It is a little unusual in that it casts the reader as an Australian; a more typical thing to do would have been to make the reader's character an American on vacation. Also surprising was the grimness of some of the paths -- I remember finding the path involving a trip on a mail plane rather disturbing when I read this at the time of its original release. To her credit, the author does a fairly good job of balancing diversity of paths and outcomes with some degree of internal plot consistency, but this accomplishment and the book's few unusual characteristics don't quite manage to raise it above average level. It's a satisfying enough read, but not a very memorable one.

82. Hurricane!
Author: Richard Brightfield
Illustrators: Catherine Huerta (cover), Leslie Morrill (interior)
First Published: August, 1988
ISBN: 0-553-27356-6
Length: 114 pages
Number of Endings: 16
Plot Summary: You are a seeker of sunken treasures, but you are distracted from your normal activities when a girl asks you to help her find her lost father, a computer programmer who disappeared while searching for the source of some mysterious signals.
My Thoughts: Like the last title, this book fully embraces the unique tone of this series. In its chaotic pages, it has pirates, mad scientists, mysterious armies, ancient structures and, as the title suggests, some nasty weather. I didn't really find it to be a terribly interesting read, though; the book simply fails to offer anything new, and past entries in the series have dealt with the same subject matter in a more interesting fashion. It does earn some points by giving the player a clear objective to aim for and making it somewhat difficult to achieve that objective, but since the choices are more random than strategic, there's no particular satisfaction in "winning." Interestingly enough, my copy of this book is a seventh printing, which suggests that this was reprinted a lot more times than the average book in the series was. Perhaps it has some special charm that I'm somehow completely missing.

83. Track of the Bear
Author: R. A. Montgomery
Illustrators: Catherine Huerta (cover), Frank Bolle (interior)
First Published: September, 1988
ISBN: 0-553-27533-X
Length: 113 pages
Number of Endings: 15
Plot Summary: You are the descendent of a long-lost Arctic explorer, and when you hear that a movie is going to be made about his more famous and successful rival, you decide that it's time to find out what really happened all those years ago....
Translation: German
My Thoughts: This was something of a surprise. After two books that consisted almost entirely of disjointed random events, I was shocked to run across a book with a consistent and fully-developed plot. I was even more startled to find such a book coming from R. A. Montgomery, an author not generally known for being satisfied with just one storyline at a time. While I found the book to be rather seriously flawed by its sometimes less than likeable characters and its over-the-top good-guy/bad-guy rivalry, it really is refreshing once in a while to read through a book which actually makes an effort to answer most of the questions that it raises. Although it's not as impressive an accomplishment as Danger at Anchor Mine (another solidly plot-oriented Choose Your Own Adventure), it's still a mostly satisfying work and an interesting departure for its author.

84. You Are a Monster

85. Inca Gold

86. Knights of the Round Table

87. Exiled to Earth

88. Master of Kung Fu

89. South Pole Sabotage

90. Mutiny in Space

91. You Are a Superstar

92. Return of the Ninja

93. Captive!

94. Blood on the Handle

95. You Are a Genius

96. Stock Car Champion

97. Through the Black Hole

98. You Are a Millionaire

99. Revenge of the Russion Ghost

100. The Worst Day of Your Life

101. Alien, Go Home!

102. Master of Tae Kwon Do

103. Grave Robbers

104. The Cobra Connection

105. The Treasure of the Onyx Dragon

106. Hijacked!

107. Fight for Freedom

108. Master of Karate

109. Chinese Dragons

110. Invaders from Within

111. Smoke Jumper

112. Skateboard Champion

113. The Lost Ninja

114. Daredevil Park

115. The Island of Time

116. Kidnapped!

117. The Search for Aladdin's Lamp

118. Vampire Invaders

119. The Terrorist Trap

120. Ghost Train

121. Behind the Wheel

122. Magic Master

123. Silver Wings

124. Superbike

125. Outlaw Gulch

126. Master of Martial Arts

127. Showdown

128. Viking Raiders

129. Earthquake!

130. You Are Microscopic

131. Surf Monkeys

132. The Luckiest Day of Your Life

133. The Forgotten Planet

134. Secret of the Dolphins

135. Playoff Champion

136. Roller Star

137. Scene of the Crime

138. Dinosaur Island

139. Motocross Mania

140. Horror House

141. The Secret of Mystery Hill

142. The Reality Machine

143. Project UFO

144. Comet Crash

145. Everest Adventure!

146. Soccer Star

147. The Antimatter Universe

148. Master of Judo

149. Search the Amazon!

150. Who Are You?

151. Gunfire at Gettysburg

152. War With the Mutant Spider Ants

153. Last Run

154. Cyberspace Warrior

155. Ninja Cyborg

156. You Are an Alien

157. U.N. Adventure

158. Sky-Jam!

159. Tattoo of Death

160. The Computer Takeover

161. Possessed!

162. Typhoon!

163. Shadow of the Swastika

164. Fright Night

165. Snowboard Racer

166. Master of Aikido

167. Moon Quest

168. Hostage!

169. Terror on the Titanic

170. Greed, Guns, and Gold

171. Death in the Dorm

172. Mountain Biker

173. The Gold Medal Secret

174. The Power Dome

175. The Underground Railroad

176. Master of Kendo

177. Killer Virus

178. River of No Return

179. Ninja Avenger

180. Stampede!

181. Fire On Ice

182. Fugitive

183. Cyberhacker

184. Mayday


Compilations

A number of boxed sets were released containing books from this series.

Choose Your Own Adventure Box #1
This item is not part of my collection.

    Choose Your Own Adventure Box #2
Contains:

Your Code Name is Jonah
The Third Planet from Altair
Deadwood City
Who Killed Harlowe Thrombey?
The Lost Jewels of Nabooti
ISBN: 0-553-18324-9 (early printings), 0-553-32828-X (later printings)


Bulgarian Translations

Several books from the series were translated into Bulgarian as the "Izberi svoeto priklyuchenie" series.

1. Izgubeni kray Amazonka
Translation Of:
Lost on the Amazon
This book is not part of my collection.

2. Maystorat na taekuon do
This book is not part of my collection.

3. Patuvane do Stonehenge
Translation Of:
Journey to Stonehenge
This book is not part of my collection.

4. Taynata na piramidite
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

5. Zagadachnoto sakrovishte na Tibet
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

6. Barlogata na drakonite
Translation Of:
The Dragons' Den
This book is not part of my collection.


Catalan Translations

Quite a few books were translated into Catalan as the "Tria la Teva Aventura" series published by Timun Mas.

1. La Cova del Temps
Translation Of:
The Cave of Time
This book is not part of my collection.

2. Les Joies Perdudes de Nabooti
Translation Of:
The Lost Jewels of Nabooti
This book is not part of my collection.

3. La Teva Clau és Jonàs
Translation Of:
Your Code Name is Jonah
This book is not part of my collection.

4. L'Abominable Home de les Neus
Translation Of:
The Abominable Snowman
This book is not part of my collection.

5. Qui va Matar H. Thrombey?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

6. OVNI 54-40
Translation Of:
Inside UFO 54-40
This book is not part of my collection.

7. El Gran Rally
Translation Of:
The Race Forever
This book is not part of my collection.

8. El Regne Subterrani
Translation Of:
Underground Kingdom
This book is not part of my collection.

9. Més Enllà de l'Espai
Translation Of:
Space and Beyond
This book is not part of my collection.

10. El Castell Prohibit
Translation Of:
The Forbidden Castle
This book is not part of my collection.

11. Naufragi!
Translation Of:
Survival at Sea
This book is not part of my collection.

12. El Secret de les Piràmides
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

13. Evasió
Translation Of:
Escape
This book is not part of my collection.

14. Perdut a l'Amazones
Translation Of:
Lost on the Amazon
This book is not part of my collection.

15. Presoner de les Formigues
Translation Of:
Prisoner of the Ant People
This book is not part of my collection.

16. El Misteri de Chimney Rock
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.

17. L'Exprés dels Vampirs
Translation Of:
Vampire Express
This book is not part of my collection.

18. Supervivència a la Muntanya
Translation Of:
Mountain Survival
This book is not part of my collection.

19. El Submarí Fantasma
Translation Of:
The Phantom Submarine
This book is not part of my collection.

20. El Cau dels Dracs
Translation Of:
The Dragons' Den
This book is not part of my collection.

21. El Tresor del Galió Enfonsat
Translation Of:
Treasure Diver
This book is not part of my collection.

22. Odissea a l'Hiperespai
Translation Of:
Hyperspace
This book is not part of my collection.

23. Superordinador
Translation Of:
Supercomputer
This book is not part of my collection.

24. La Tribu Perduda
Translation Of:
The Lost Tribe
This book is not part of my collection.

25. Patrulla Espacial
Translation Of:
Space Patrol
This book is not part of my collection.

26. Viatge Submarí
Translation Of:
Journey Under the Sea
This book is not part of my collection.

27. Amb Globus pel Sàhara
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

28. Sabotatge
Translation Of:
Sabotage
This book is not part of my collection.

29. El Tron de Zeus
Translation Of:
The Throne of Zeus
This book is not part of my collection.

30. Viatge a Stonehenge
Translation Of:
Journey to Stonehenge
This book is not part of my collection.

31. El Desafiament d'en Robin Hood
Translation Of:
Outlaws of Sherwood Forest
This book is not part of my collection.

32. Et Converteixes en un Tauró
Translation Of:
Deadwood City
This book is not part of my collection.

33. L'Ombra Mortal
Translation Of:
The Deadly Shadow
This book is not part of my collection.

34. El Misteri del Medalló Escocès
Translation Of:
The Mystery of the Highland Crest
This book is not part of my collection.

35. Caçador de Fantasmes
Translation Of:
Ghost Hunter
This book is not part of my collection.

36. El Tresor Secret del Tibet
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

37. Safari Fotogràfic
Translation Of:
Search for the Mountain Gorillas
This book is not part of my collection.

38. La Màgia de l'Unicorn
Translation Of:
The Magic of the Unicorn
This book is not part of my collection.

39. Perill a la Terra
Translation Of:
Trouble on Planet Earth
This book is not part of my collection.

40. Odissea al Gran Canyon
Translation Of:
Grand Canyon Odyssey
This book is not part of my collection.

41. L'Amo del Poder Maligne
Translation Of:
War with the Evil Power Master
This book is not part of my collection.

42. El Misteri de l'Alberg de l'eco
Translation Of:
The Mystery of Echo Lodge
This book is not part of my collection.

43. El Secret dels Ninja
Translation Of:
Secret of the Ninja
This book is not part of my collection.

44. La Sirena Perduda
Translation Of:
Seaside Mystery
This book is not part of my collection.

45. El Misteri de l'Habitació Secreta
Translation Of:
Mystery of the Secret Room
This book is not part of my collection.

46. La Trompeta del Terror
Translation Of:
The Trumpet of Terror
This book is not part of my collection.

47. La Cerimònia del Te
Translation Of:
The Mystery of Ura Senke
This book is not part of my collection.

48. Més Enllà de la Frontera
Translation Of:
Beyond Escape
This book is not part of my collection.

49. El Triangle de les Bermudes
Translation Of:
Vanished!
This book is not part of my collection.

50. Retorn a la Cova del Temps
Translation Of:
Return to the Cave of Time
This book is not part of my collection.

51. La Simitarra de Plata
Translation Of:
Volcano!
This book is not part of my collection.

52. La Maledicció de Batterslea Hall
Translation Of:
The Curse of Batterslea Hall
This book is not part of my collection.

53. El Rei de la Seda
Translation Of:
The Case of the Silk King
This book is not part of my collection.

54. Mons Paral Lels
Translation Of:
The Antimatter Formula
This book is not part of my collection.

55. El Misteri del Rock and Roll
Translation Of:
Rock and Roll Mystery
This book is not part of my collection.

56. La Muntanya de l'Aguila
Translation Of:
Secret of the Sun God
This book is not part of my collection.

57. La Fletxa Fantasma
Translation Of:
The Horror of High Ridge
This book is not part of my collection.

58. La Mina de l'Ancora
Translation Of:
Danger at Anchor Mine
This book is not part of my collection.

59. L'Illa del Terror
Translation Of:
Terror Island
This book is not part of my collection.

60. El Regne Encantat
Translation Of:
The Enchanted Kingdom
This book is not part of my collection.

61. L'Illa de la Canya de Sucre
Translation Of: Sugarcane Island
Translator: Helena Jürgens
First Published: 1992
ISBN: 74-7722-838-8
Length: 118 pages

62. L'Arbre dels Esperits
Translation Of:
Forest of Fear
This book is not part of my collection.

63. El Misteri de la Casa Roja
Translation Of:
The Mardi Gras Mystery
This book is not part of my collection.

64. El Sortilegi de l'Estátua de la Llibertat
Translation Of:
Statue of Liberty Adventure
This book is not part of my collection.

65. El Tresor del Drac d'Ònix
This book is not part of my collection.

66. El Campió de Monopatí
This book is not part of my collection.

67. Dracs Xinesos
This book is not part of my collection.

68. L'Illa del Temps
This book is not part of my collection.

69. Retorn a l'Atlàntida
Translation Of
Return to Atlantis
This book is not part of my collection.

70. El Misteri de les Pedres Sagrades
Translation Of:
Mystery of the Sacred Stones
This book is not part of my collection.

71. El Planeta dels Dracs
Translation Of:
Planet of the Dragons
This book is not part of my collection.

72. La Mona Lisa ha Desaparegut!
Translation Of:
The Mona Lisa is Missing!
This book is not part of my collection.

73. El Vampir de l'Espai
Translation Of: Space Vampire
Translator: Helena Jürgens
First Published: 1995
ISBN: 84-480-0172-9
Length: 118 pages

74. Éssers Microscòpics
This book is not part of my collection.


Danish Translations

A few of the books were translated into Danish as the "Du er hovedpersonen i" series and published by Lademann.

1. Rædslernes hus
Translation Of:
House of Danger
This book is not part of my collection.

2. Pyramidens hemmelighed
Translation Of: Secret of the Pyramids
Translator: Lis Ehlig
First Published: 1985
ISBN: 87-15-03791-6
Length: 116 pages

3. Det Underjordiske Kongerige
Translation Of: Underground Kingdom
Translator: Lis Ehlig
First Published: 1985
ISBN: 87-15-03793-2
Length: 108 pages

4. Verdens hårdeste rally
Translation Of:
The Race Forever
This book is not part of my collection.

5. Jagten på den sunkne skat
Translation Of: Treasure Diver
Translator: Peter Parkov
First Published: 1985
ISBN: 87-15-03803-3
Length: 114 pages

6. Den forsvundne stamme
Translation Of:
The Lost Tribe
This book is not part of my collection.

7. Nødlanding i bjergene
Translation Of: Mountain Survival
Translator: Peter Parkov
First Published: 1985
ISBN: 87-15-03807-6
Length: 115 pages

8. Ballonfærd til Sahara
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

9. Dræbermyrernes fanger
Translation Of: Prisoner of the Ant People
Translator: Peter Parkov
First Published: 1986
ISBN: 87-15-03831-9
Length: 115 pages

10. Zeus' trone
Translation Of:
The Throne of Zeus
This book is not part of my collection.

11. Kampen om olien
Translation Of: Trouble on Planet Earth
Translator: Peter Parkov
First Published: 1986
ISBN: 87-15-03832-7
Length: 116 pages

12. På eventyr blandt de fredløse
This book is not part of my collection.

13. Hvem myrdede Harry Thorne?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

14. Sabotage
Translation Of:
Sabotage
This book is not part of my collection.

15. Spøgelsesdetektiven
This book is not part of my collection.

16. Det magiske enhjørningehorn
Translation Of:
The Magic of the Unicorn
This book is not part of my collection.

17. Terror fra rummet
Translation Of: Inside UFO 54-40
Translator: Peter Parkov
First Published: 1988
ISBN: 87-15-03864-5
Length: 118 pages


Dutch Translations

A total of eight books from this series were translated into Dutch. The two Lippincott titles were released by Van Holkema & Warendorf in 1983, and at around the same time, M & P Boeken released six more titles as the "Kies je eigen avontuur" series. Their release order was different from that of the American books.

Jij in het Wilde Westen
Translation Of:
Deadwood City
This book is not part of my collection.

Jij in de ruimte
Translation Of:
The Third Planet from Altair
This book is not part of my collection.

1. Met de ballon naar de Sahara
Translation Of: By Balloon to the Sahara
Translator: O. C. Jager
First Published: 1983
ISBN: 90 65 90 351-8
Length: 117 pages

2. Reis onder water
Translation Of:
Journey Under the Sea
This book is not part of my collection.

3. De ruimte in
Translation Of: Space and Beyond
Translator: O. C. Jager
First Published: 1983
ISBN: 90 65 90 371-2
Length: 117 pages

4. Wie vermoordde Hendrik Hoek
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

5. Je codenaam is Jonas
Translation Of: Your Code Name is Jonah
Translator: Harriët van Heusden
First Published: 1984
ISBN: 90 6590 009 8
Length: 114 pages

6. De verdwenen juwelen van Naboeti
Translation Of: The Lost Jewels of Nabooti
Translator: Harriët van Heusden
First Published: 1984
ISBN: 90 6590 010 1
Length: 121 pages


French Translations

A few books were translated into French as the "Choisis Ton Aventure" series. Their order was different from that of the original releases.

1. Vampire Express
Translation Of:
Vampire Express
This book is not part of my collection.

2. Un Ordinateur pas Comme les Auteurs
Translation Of:
Supercomputer
This book is not part of my collection.


German Translations

Several of these books were translated into German by Ravensburger and released as part of the "1000 Gefahren" series. Unlike most translations of this series, the German editions feature all-new cover and interior artwork. Ravensburger also included an English-language reprint of Sugarcane Island, presumably designed to aid German children in learning the language. Despite being part of their series of Choose Your Own Adventure translations, however, this is actually a reprint of the unrevised Adventures of You version.

52016. Die Spur des Baren
Translation Of: Track of the Bear
Literal Translation of German Title: The Track of the Bear
Translator: Karin Polz
Illustrator: Maria Satter
First Published: 1991
ISBN: 3-473-52016-0
Length: 123 pages
My Thoughts: The edition pictured above was printed in 1996; I believe that there may have been earlier editions that differed from it somewhat.

52022. Die Insel der 1000 Gefahren
Translation Of: Sugarcane Island
Literal Translation of German Title: The Island of 1000 Dangers
Translator: Maja Thewalt
Illustrator: Maria Satter
First Published: 1987
ISBN: 3-473-52022-5
Length: 109 pages
My Thoughts: The edition pictured above was printed in 1996; I believe that there may have been earlier editions that differed from it somewhat. Also notable is the fact that this is a translation of the original Adventures of You version of the book, not the revised Choose Your Own Adventure version -- despite this being part of a series of Choose Your Own Adventure translations!

52040. Gefahr im Strafraum
Translation Of: Soccer Star

52055. Die Juwelen von Nabooti
Translation Of:
The Lost Jewels of Nabooti
This book is not part of my collection.

52078. Dem Yeti auf der Spur
Translation Of:
The Abominable Snowman
This book is not part of my collection.

52109. Katastrophentag
Translation Of: The Worst Day of Your Life

52145. Die spektakulare Reise ins Schwarze Loch
Translation Of: Through the Black Hole

52172. Fluss ohne Wiederkehr
Translation Of: River of No Return

52205. Der Junge ohne Gedächtnis
Translation Of: Who Are You?

52217. Kampf gegen den Taifun
Translation Of: Typhoon!
This book is not part of my collection.

52226. Auf der Suche nach Atlantis
Translation Of:
Journey Under the Sea
This book is not part of my collection.


Italian Translations

Thirty-two books were translated into Italian. They were sold there as part of the same series as the Find Your Fate books.

1. Sopravvivere in mare
Translation Of:
Survival at Sea
This book is not part of my collection.

2. La caverna del tempo
Translation Of:
The Cave of Time
This book is not part of my collection.

3. Nome in codice: Giona
Translation Of:
Your Code Name is Jonah
This book is not part of my collection.

4. Oltre lo spazio
Translation Of:
Space and Beyond
This book is not part of my collection.

5. In pallone sul Sahara
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

6. Il mistero di Chimney Rock
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.

7. Chi ha ucciso Harlowe Trombey?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

8. Il terzo pianeta da Altair
Translation Of:
The Third Planet from Altair
This book is not part of my collection.

9. Il segreto delle piramidi
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

10. Il castello proibito
Translation Of:
The Forbidden Castle
This book is not part of my collection.

11. La casa del pericolo
Translation Of:
House of Danger
This book is not part of my collection.

12. Dentro l'UFO 54-40
Translation Of:
Inside UFO 54-40
This book is not part of my collection.

13. L'abominevole uomo delle nevi
Translation Of:
The Abominable Snowman
This book is not part of my collection.

14. Prigioniero delle formiche
Translation Of:
Prisoner of the Ant People
This book is not part of my collection.

15. Vampiro express
Translation Of:
Vampire Express
This book is not part of my collection.

16. Iperspazio
Translation Of:
Hyperspace
This book is not part of my collection.

17. Sopravvivere in montagna
Translation Of:
Mountain Survival
This book is not part of my collection.

18. La tana del drago
Translation Of:
The Dragons' Den
This book is not part of my collection.

19. Spia per George Washington
Translation Of:
Spy for George Washington
This book is not part of my collection.

20. Pattuglia spaziale
Translation Of:
Space Patrol
This book is not part of my collection.

21. Odissea nel Grand Canyon
Translation Of:
Grand Canyon Odyssey
This book is not part of my collection.

22. Il trono di Giove
Translation Of:
The Throne of Zeus
This book is not part of my collection.

23. Il caso del re della seta
Translation Of:
The Case of the Silk King
This book is not part of my collection.

24. Il sottomarino fantasma
Translation Of:
The Phantom Submarine
This book is not part of my collection.

25. Viaggio sotto il mare
Translation Of:
Journey Under the Sea
This book is not part of my collection.

26. Sfida a Deadwood City
Translation Of:
Deadwood City
This book is not part of my collection.

27. La corsa senza fine
Translation Of:
The Race Forever
This book is not part of my collection.

28. Ritorno alla caverna del tempo
Translation Of:
Return to the Cave of Time
This book is not part of my collection.

29. I gioielli perduti di Nabooti
Translation Of:
The Lost Jewels of Nabooti
This book is not part of my collection.

30. Regno sotterraneo
Translation Of:
Underground Kingdom
This book is not part of my collection.

31. Terrore a High Ridge
Translation Of:
The Horror of High Ridge
This book is not part of my collection.

32. Il mistero di Ura Senke
Translation Of:
The Mystery of Ura Senke
This book is not part of my collection.


Portuguese Translations

Several of these books were translated into Portuguese for release in Brazil as the "Escolha a Sua Aventura" series. The books released came out in the same order of their American counterparts but excluded a couple of books along the way and ended well before the American series did.

1. A Gruta do Tempo
Translation Of:
The Cave of Time
This book is not part of my collection.

2. Viagem ao Mundo Submarino
Translation Of:
Journey Under the Sea
This book is not part of my collection.

3. De Balao ao Deserto do Saara
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

4. Jornada Alem do Espaco
Translation Of:
Space and Beyond
This book is not part of my collection.

5. A Casa Mal-Assombrada
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.

6. Nome de Codigo: Jonas
Translation Of:
Your Code Name is Jonah
This book is not part of my collection.

7. Quem Matou Harold Taylor?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

8. As Joias de Nabuti
Translation Of:
The Lost Jewels of Nabooti
This book is not part of my collection.

9. O Misterio dos Maias
Translation Of:
Mystery of the Maya
This book is not part of my collection.

10. Uma Viagem no Ovni 54-40
Translation Of:
Inside UFO 54-40
This book is not part of my collection.

11. O Abominavel Homem da Neve
Translation Of:
The Abominable Snowman
This book is not part of my collection.

12. O Castelo Proibido
Translation Of:
The Forbidden Castle
This book is not part of my collection.

13. A Mansao Fantastica
Translation Of:
House of Danger
This book is not part of my collection.

14. Sobrevivencia em Alto Mar
Translation Of:
Survival at Sea
This book is not part of my collection.

15. A Corrida Sem Fim
Translation Of:
The Race Forever
This book is not part of my collection.

16. O Reino Subterraneo
Translation Of:
Underground Kingdom
This book is not part of my collection.

17. O Segredo das Piramides
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

18. Fuga Impossivel
Translation Of:
Escape
This book is not part of my collection.

19. Viagem ao Hiperespaco
Translation Of:
Hyperspace
This book is not part of my collection.

20. Patrulha Espacial
Translation Of:
Space Patrol
This book is not part of my collection.

21. A Tribo Perdida
Translation Of:
The Lost Tribe
This book is not part of my collection.

22. Perdido na Amazonia
Translation Of:
Lost on the Amazon
This book is not part of my collection.

23. Prisioneiro do Povo Formiga
Translation Of:
Prisoner of the Ant People
This book is not part of my collection.

24. ???
Translation Of:
The Phantom Submarine
This book is not part of my collection.

25. Terror em Monte Alto
Translation Of:
The Horror of High Ridge
This book is not part of my collection.

26. Sobrevivencia na Montanha
Translation Of:
Mountain Survival
This book is not part of my collection.

27. Caos no Planeta Terra
Translation Of:
Trouble on Planet Earth
This book is not part of my collection.

28. A Maldicao do Castelo de Batterslea
Translation Of:
The Curse of Batterslea Hall
This book is not part of my collection.

29. Expresso dos Vampiros
Translation Of:
Vampire Express
This book is not part of my collection.

30. Caca ao Tesouro Submarino
Translation Of:
Treasure Diver
This book is not part of my collection.

31. Cavernas dos Dragoes
Translation Of:
The Dragons' Den
This book is not part of my collection.

32. ???
Translation Of:
The Mystery of the Highland Crest
This book is not part of my collection.

33. Viagem a Stonehenge
Translation Of:
Journey to Stonehenge
This book is not part of my collection.

34. O Tesouro Secreto do Tibet
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

35. Guerra do Poderoso Espirito do Mal
Translation Of:
War with the Evil Power Master
This book is not part of my collection.

36. Sabotagem
Translation Of:
Sabotage
This book is not part of my collection.


Spanish Translations

Quite a few of these books were translated into Spanish as the "Elige tu propria aventura" series. Most were released in Spain by Timun Mas, but at least one title was released in North America by Bantam. Different translations of several of these books were released in hardback by Editorial Atlántida in Argentina. All of the books released came out in a different order from their English-language counterparts.

Argentina Editions:

1. Viaje Por Las Galaxias
Translation Of:
Space and Beyond
Literal Translation of Spanish Title: Galaxy Trek
This book is not part of my collection.

2. La Caverna del Tiempo
Translation Of:
The Cave of Time
This book is not part of my collection.

3. Viaje Bajo el Mar
Translation Of:
Journey Under the Sea
This book is not part of my collection.

4. Al Sahara en Globo
Translation Of: By Balloon to the Sahara
This book is not part of my collection; the scan is courtesy of Sebastian Pozzi Azzaro.

5. El Misterio de la Casa de Piedra
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.

6. Tu Nombre en Clave es Jonas
Translation Of:
Your Code Name is Jonah
This book is not part of my collection.

7. El Secreto de las Pirámides
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

8. El Abominable Hombre de las Nieves
Translation Of:
The Abominable Snowman
This book is not part of my collection.

9. Quién Mató al Presidente
Translation Of: Who Killed Harlowe Thrombey?
Literal Translation of Spanish Title: Who Killed the President?
Translator: Nora Watson
First Published: 1984
ISBN: 950-08-0365-8
Length: 122 pages

10. Dentro del OVNI 54-40
Translation Of:
Inside UFO 54-40
This book is not part of my collection.

11. El Misterio de los Mayas
Translation Of:
Mystery of the Maya
This book is not part of my collection.

12. El Expresso de los Vampiros
Translation Of:
Vampire Express
This book is not part of my collection.

13. Las Joyas Perdidas de Nabuti
Translation Of: The Lost Jewels of Nabooti
This book is not part of my collection; the scan is courtesy of Sebastian Pozzi Azzaro.

14. La Carrera Interminable
Translation Of:
The Race Forever
Literal Translation of Spanish Title: The Neverending Race
This book is not part of my collection.

15. Eres un Agente Secreto Contra los Nazis
Translation Of:
Sabotage
Literal Translation of Spanish Title: You're a Secret Agent Against the Nazis
This book is not part of my collection.

16. La Super Computadora
Translation Of:
Supercomputer
This book is not part of my collection.

17. La Huida
Translation Of:
Escape
This book is not part of my collection.

18. El Tesoro Secreto del Tibet
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

19. Guerra Contra el Amo del Mal
Translation Of:
War with the Evil Power Master
This book is not part of my collection.

20. El Misterio del Escudo Escocés
Translation Of: The Mystery of the Highland Crest
This book is not part of my collection; the scan is courtesy of Sebastian Pozzi Azzaro.

21. Hiperespacio
Translation Of:
Hyperspace
This book is not part of my collection.

22. Odisea en el Gran Cañón del Colorado
Translation Of:
Grand Canyon Odyssey
This book is not part of my collection.

23. Perdido en el Amazonas
Translation Of:
Lost on the Amazon
This book is not part of my collection.

24. La Sombra Mortal
Translation Of:
The Deadly Shadow
This book is not part of my collection.

25. Supervivencia en el Mar
Translation Of:
Survival at Sea
This book is not part of my collection.

26. El Mundo Subterráneo
Translation Of:
Underground Kingdom
This book is not part of my collection.

27. El Castillo Prohíbido
Translation Of:
The Forbidden Castle
This book is not part of my collection.

28. El misterio of Ura Senke
Translation Of:
The Mystery of Ura Senke
This book is not part of my collection.

29. Patrulla Espacial
Translation Of:
Space Patrol
This book is not part of my collection.

30. La tribu Perdida
Translation Of:
The Lost Tribe
This book is not part of my collection.

31. Misterio de la Posada del Eco
Translation Of:
The Mystery of Echo Lodge
This book is not part of my collection.

32. Problemas en el Planeta Tierra
Translation Of:
Trouble on Planet Earth
This book is not part of my collection.

33. Regreso a la Cueva del Tiempo
Translation Of:
Return to the Cave of Time
This book is not part of my collection.

34. El Secreto de los Ninjas
Translation Of:
Secret of the Ninja
This book is not part of my collection.

35. El Misterio del Rock
Translation Of:
Rock and Roll Mystery
This book is not part of my collection.

36. El Oro de los Incas
This book is not part of my collection.

37. Cazador de Fantasmas
Translation Of:
Ghost Hunter
This book is not part of my collection.

38. El Caso del Rey de la Seda
Translation Of:
The Case of the Silk King
This book is not part of my collection.

39. ???
This book is not part of my collection.

40. ???
This book is not part of my collection.

41. ???
This book is not part of my collection.

42. ???
This book is not part of my collection.

43. ???
This book is not part of my collection.

44. ???
This book is not part of my collection.

45. ???
This book is not part of my collection.

46. ???
This book is not part of my collection.

47. ???
This book is not part of my collection.

48. ???
This book is not part of my collection.

49. ???
This book is not part of my collection.

50. El Planeta Olvidado
This book is not part of my collection.

North America Editions:

El Tercer Planeta de Altair
Translation Of: The Third Planet from Altair
Literal Translation of Spanish Title: The Third Planet of Altair
Translator: Carlos B. Vega
First Published: November, 1981
ISBN: 0-553-22000-4
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

Spain Editions:

1. La cueva del tiempo
Translation Of:
The Cave of Time
This book is not part of my collection.

2. Las joyas perdidas de Nabooti
Translation Of:
The Lost Jewels of Nabooti
This book is not part of my collection.

3. Tu clave es Jonás
Translation Of:
Your Code Name is Jonah
This book is not part of my collection.

4. El abominable hombre de las nieves
Translation Of: The Abominable Snowman
Literal Translation of Spanish Title: The Abominable Snowman
Translator: Uncredited
First Published: March, 1983
ISBN: 84-7176-536-5
Length: 116 pages

5. Quién mató a H. Thrombey?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

6. OVNI 54-40
Translation Of: Inside UFO 54-40
Literal Translation of Spanish Title: UFO 54-40
Translator: Uncredited
First Published: 1983
ISBN: 84-7176-534-9
Length: 119 pages
My Thoughts: My copy of this book is a reprint featuring a newer-style cover design; there is also an old-style red-covered edition, but I don't own a copy of it.

7. El gran rallye
Translation Of:
The Race Forever
This book is not part of my collection.

8. El reino subterráneo
Translation Of:
Underground Kingdom
This book is not part of my collection.

9. Más allá del espacio
Translation Of:
Space and Beyond
This book is not part of my collection.

10. El castillo prohibido
Translation Of:
The Forbidden Castle
This book is not part of my collection.

11. Naufragio!
Translation Of:
Survival at Sea
This book is not part of my collection.

12. El secreto de las pirámides
Translation Of:
Secret of the Pyramids
This book is not part of my collection.

13. Evasión
Translation Of:
Escape
This book is not part of my collection.

14. Perdido en el amazonas
Translation Of:
Lost on the Amazon
This book is not part of my collection.

15. Prisionero de las hormigas
Translation Of: Prisoner of the Ant People
Literal Translation of Spanish Title: Prisoner of the Ants
First Published: 1984
ISBN: 84-7176-674-4
This book is not part of my collection; the scan is courtesy of Carlos Alberto Leal Rodríguez.

16. El misterio de Chimney Rock
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.

17. El expreso de los vampiros
Translation Of: Vampire Express
Literal Translation of Spanish Title: The Express of the Vampires
Translator: Carles Alier i Aixalà
First Published: 1984
ISBN: 84-7176-723-6
Length: 118 pages

18. Supervivencia en la montaña
Translation Of: Mountain Survival
Literal Translation of Spanish Title: Survival in the Mountain
Translator: Horacio González Trejo
First Published: 1984
ISBN: 84-7176-724-4
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

19. El submarino fantasma
Translation Of:
The Phantom Submarine
This book is not part of my collection.

20. La guarida de los dragones
Translation Of: The Dragons' Den
Literal Translation of Spanish Title: The Lair of the Dragons
Translators: Horacio González Trejo and Iris Menéndez
First Published: 1985
ISBN: 84-7176-748-1
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

21. El tesoro del galeón hundido
Translation Of:
Treasure Diver
This book is not part of my collection.

22. Odisea en el hiperespacio
Translation Of:
Hyperspace
This book is not part of my collection.

23. Superordenador
Translation Of: Supercomputer
Literal Translation of Spanish Title: Supercomputer
Translator: Horacio González Trejo
This book is not part of my collection; the scan is courtesy of Carlos Alberto Leal Rodríguez.

24. La tribù perdida
Translation Of:
The Lost Tribe
This book is not part of my collection.

25. Patrulla espacial
Translation Of:
Space Patrol
This book is not part of my collection.

26. Viaje submarino
Translation Of: Journey Under the Sea
Literal Translation of Spanish Title: Submarine Travels
Translator: Iris Menéndez
This book is not part of my collection; the scan is courtesy of Carlos Alberto Leal Rodríguez.

27. En globo por el Sáhara
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

28. Sabotaje
Translation Of: Sabotage
Literal Translation of Spanish Title: Sabotage
Translator: Horacio González Trejo
First Published: 1986
ISBN: 84-7176-906-9
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

29. El trono de Zeus
Translation Of:
The Throne of Zeus
This book is not part of my collection.

30. Viaje a Stonehenge
Translation Of:
Journey to Stonehenge
This book is not part of my collection.

31. El desafío de Robin Hood
Translation Of:
Outlaws of Sherwood Forest
This book is not part of my collection.

32. Te conviertes en tiburón
Translation Of:
You Are a Shark
This book is not part of my collection.

33. Sombra mortal
Translation Of:
The Deadly Shadow
This book is not part of my collection.

34. El misterio del medallón escocés
Translation Of:
The Mystery of the Highland Crest
This book is not part of my collection.

35. Cazador de fantasmas
Translation Of:
Ghost Hunter
This book is not part of my collection.

36. El tesoro secreto del Tíbet
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

37. Safari fotográfico
Translation Of:
Search for the Mountain Gorillas
This book is not part of my collection.

38. La magia del unicorno
Translation Of:
The Magic of the Unicorn
This book is not part of my collection.

39. Peligro en la tierra
Translation Of:
Trouble on Planet Earth
This book is not part of my collection.

40. Odisea en el Gran Cañón
Translation Of:
Grand Canyon Odyssey
This book is not part of my collection.

41. El amo del poder maligno
Translation Of:
War with the Evil Power Master
This book is not part of my collection.

42. El misterio del albergue del eco
Translation Of:
The Mystery of Echo Lodge
This book is not part of my collection.

43. El secreto de los ninja
Translation Of:
Secret of the Ninja
This book is not part of my collection.

44. La sirena perdida
Translation Of:
Seaside Mystery
This book is not part of my collection.

45. El misterio de la habitación secreta
Translation Of: Mystery of the Secret Room
Literal Translation of Spanish Title: The Mystery of the Secret Room
Translator: Margarita Cavándoli
First Published: 1988
ISBN: 84-7722-171-5
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

46. La trompeta del terror
Translation Of:
The Trumpet of Terror
This book is not part of my collection.

47. La ceremonia del té
Translation Of: The Mystery of Ura Senke
Literal Translation of Spanish Title: The Tea Ceremony
Translator: Antoni Puigròs
First Published: 1988
ISBN: 84-7722-239-8
Length: 116 pages

48. Más allá de la frontera
Translation Of:
Beyond Escape
This book is not part of my collection.

49. El triángulo de las Bermudas
Translation Of: Vanished!
Literal Translation of Spanish Title: The Bermuda Triangle
Translator: Isabel Alonso
First Published: 1988
ISBN: 84-7722-271-1
This book is not part of my collection; the scan is courtesy of Ana Laura Salgado.

50. Regreso a la cueva del tiempo
Translation Of:
Return to the Cave of Time
This book is not part of my collection.

51. La cimitarra de plata
Translation Of:
Volcano!
This book is not part of my collection.

52. La maldición de Batterslea Hall
Translation Of:
The Curse of Batterslea Hall
This book is not part of my collection.

53. El rey de la seda
Translation Of:
The Case of the Silk King
This book is not part of my collection.

54. Mundos paralelos
Translation Of:
The Antimatter Formula
This book is not part of my collection.

55. El misterio del rock and roll
Translation Of:
Rock and Roll Mystery
This book is not part of my collection.

56. La montaña del águila
Translation Of:
Secret of the Sun God
This book is not part of my collection.

57. La flecha fantasma
Translation Of: The Horror of High Ridge
Literal Translation of Spanish Title: The Ghost Arrow
Translator: Rosa Moreno Roger
First Published: 1990
ISBN: 84-7722-255-X
This book is not part of my collection; the scan is courtesy of Guillermo Paredes.

58. La mina del ancla
Translation Of: Danger at Anchor Mine
Literal Translation of Spanish Title: Anchor Mine
Translator: Edgardo D'Andrea Font
First Published: 1990
ISBN: 84-7722-256-8
Length: 113 pages

59. La isla del terror
Translation Of:
Terror Island
This book is not part of my collection.

60. El reino encantado
Translation Of:
The Enchanted Kingdom
This book is not part of my collection.

61. La isla de la caña de azúcar
Translation Of:
Sugarcane Island
This book is not part of my collection.

62. El árbol de los espíritus
Translation Of:
Forest of Fear
This book is not part of my collection.

63. El misterio de la Casa Roja
Translation Of: The Mardi Gras Mystery
Literal Translation of Spanish Title: The Mystery of the Red House
Translator: Isabel de Miquel
First Published: 1992
ISBN: 84-7722-836-1
This book is not part of my collection; the scan is courtesy of Ana Laura Salgado.

64. El hechizo de la Estatua de la Libertad
Translation Of:
Statue of Liberty Adventure
This book is not part of my collection.

65. El tesoro del Dragón de Ónice
This book is not part of my collection.

66. El campeón del Monopatín
This book is not part of my collection.

67. Dragones Chinos
This book is not part of my collection.

68. La isla del tiempo
This book is not part of my collection.

69. Regreso a la Atlántida
Translation Of
Return to Atlantis
This book is not part of my collection.

70. El misterio de las piedras sagradas
Translation Of:
Mystery of the Sacred Stones
This book is not part of my collection.

71. El planeta de los dragones
Translation Of: Planet of the Dragons
Literal Translation of Spanish Title: The Planet of the Dragons
Translator: Silvia Komet
First Published: 1994
ISBN: 84-480-0066-8
Length: 117 pages
Errata: They somehow managed to spell the name of the author incorrectly on the front cover!

72. La Mona Lisa ha desaparecido!
Translation Of:
The Mona Lisa is Missing!
This book is not part of my collection.

73. El vampiro del espacio
Translation Of:
Space Vampire
This book is not part of my collection.

74. Seres microscópicos
This book is not part of my collection.

75. Eres un genio
This book is not part of my collection.

76. El tren fantasma
This book is not part of my collection.

77. La máquina de realidad virtual
This book is not part of my collection.

78. Terror en Daredevil Park
This book is not part of my collection.

79. Los ordenadores toman el poder
This book is not part of my collection.

80. Noche de terror
This book is not part of my collection.

81. El tatuaje de la muerte

82. Rehenes!

83. Campeón de snowboard

84. La maldición de los piratas
This book is not part of my collection.


Swedish Translations

A handful of these books were translated into Swedish and published in hardback by B. Wahlströms Bokförlag.

1. Det underjordiska riket
Translation Of:
Underground Kingdom
Literal Translation of Swedish Title: The Underground Kingdom
This book is not part of my collection.

2. Fasornas hus
Translation Of:
House of Danger
Literal Translation of Swedish Title: House of Horrors
This book is not part of my collection.

3. Pyramidernas hemlighet
Translation Of:
Secret of the Pyramids
Literal Translation of Swedish Title: Secret of the Pyramids
This book is not part of my collection.

4. Livsfarligt rally
Translation Of: The Race Forever
Literal Translation of Swedish Title: Perilous Race
Translator: Madelaine Hjelm
First Published: 1984
ISBN: 91-32-12479-1
Length: 116 pages


Turkish Translations

Twenty of these books were translated into Turkish as the "Macera tüneli dizisi" series. The books released came out in a different order from their American counterparts.

1. Tibet'in gizli hazinesi
Translation Of:
Secret Treasure of Tibet
This book is not part of my collection.

2. ???
This book is not part of my collection.

3. Ufo'nun tutsakları
Translation Of:
Inside UFO 54-40
This book is not part of my collection.

4. Uzay dişında yolculuk
Translation Of:
Hyperspace
This book is not part of my collection.

5. Bay Thrombey'i kim öldürdü?
Translation Of:
Who Killed Harlowe Thrombey?
This book is not part of my collection.

6. Dikilitaşların esrarı
Translation Of:
Journey to Stonehenge
This book is not part of my collection.

7. Öldüren gölge
Translation Of:
The Deadly Shadow
This book is not part of my collection.

8. Lanetli şato
Translation Of:
The Mystery of the Highland Crest
This book is not part of my collection.

9. Yeraltı krallığı
Translation Of:
Underground Kingdom
This book is not part of my collection.

10. Tehlikeler evi
Translation Of:
House of Danger
This book is not part of my collection.

11. Zaman tüneli
Translation Of:
The Cave of Time
This book is not part of my collection.

12. Zaman tüneline dönüş
Translation Of:
Return to the Cave of Time
This book is not part of my collection.

13. ???
This book is not part of my collection.

14. ???
This book is not part of my collection.

15. Dünya tehlikede
Translation Of:
Trouble on Planet Earth
This book is not part of my collection.

16. ???
This book is not part of my collection.

17. İpek kralı kayboldu
Translation Of:
The Case of the Silk King
This book is not part of my collection.

18. Uzay kartalı
Translation Of:
Space Patrol
This book is not part of my collection.

19. Denizde tehlike
Translation Of:
Survival at Sea
This book is not part of my collection.

20. Piramitteki sır
Translation Of:
Secret of the Pyramids
This book is not part of my collection.


Urdu Translations

A few of these books were translated into Urdu as the "Is kahani ke hiro ap hai_n" series.

Gumshudah shahr ki talash
Translation Of:
Journey Under the Sea
This book is not part of my collection.

Khala se age safar
Translation Of:
Space and Beyond
This book is not part of my collection.

Vaqt ka ghar
Translation Of:
The Cave of Time
This book is not part of my collection.

_G_hubare me_n sahra ka safar
Translation Of:
By Balloon to the Sahara
This book is not part of my collection.

Pahari par tabahi
Translation Of:
Mountain Survival
This book is not part of my collection.

Bhut basera
Translation Of:
The Mystery of Chimney Rock
This book is not part of my collection.


Demian's Gamebook Web Page (c) 1998-2004 Demian Katz