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Series - Star Wars Missions

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Language:English
Publisher: Scholastic -- United States
Categories: Complexity Level : Intermediate (Some Game Elements)
Format : Paperback
Game System : Inventory Management
Game System : Randomization Method : Dice
Game System : Scores
Genre : Science Fiction
Licensed Property : Movie / TV Tie-In
Licensed Property : Star Wars
Target Age Group : Older Children
Writing Style : Past Tense
Writing Style : Present Tense
Writing Style : Second Person
Writing Style : Third Person

This unusual series was released as a mail-order book club promoted through schools. Members first received a boxed kit containing two dice (one six-sided, one twelve-sided), a rulebook, a pad of score sheets, a blank notebook, some cards, a small poster and the first adventure in the series. Subsequent packages contained additional books, cards and posters. Club members also received a magazine called Star Wars Kids.

Each book contains several linear chapters followed by the actual gamebook segment. Upon reaching the interactive portion of an adventure, the reader must first select some cards (representing characters, vehicles, weapons and powers) based on criteria specified in the book at hand. Unlike most gamebooks, these adventures don't feature numbered sections, nor do they instruct the reader to turn to particular pages; instead, they are composed of a linear sequence of events. Each event is described, then several choices are listed. The reader must select one of these choices and then skip ahead to find the matching paragraph describing the results of the choice. Readers are sometimes forced to revise their decisions before proceeding, but no choice ever leads to a premature ending. Since victory is inevitable, gameplay revolves around a score kept as a running total throughout the adventure. Rolls of the dice and values printed on the cards are frequently used to raise or lower this score, and while it has no impact on gameplay, it can be considered a measure of success.

After twenty adventures based on the original Star Wars trilogy, the series came to a close and was replaced by the similar Star Wars Episode I Adventures.

Gamebooks

1. Assault on Yavin Four
2. Escape from Thyferra
3. Attack on Delrakkin
4. Destroy the Liquidator
5. The Hunt for Han Solo
6. The Search for Grubba the Hutt
7. Ithorian Invasion
8. Togorian Trap
9. Revolt of the Battle Droids
10. Showdown in Mos Eisley
11. Bounty Hunter vs. Battle Droids
12. The Vactooine Disaster
13. Prisoners of the Nikto Pirates
14. The Monsters of Dweem
15. Voyage to the Underworld
16. Imperial Jailbreak
17. Darth Vader's Return
18. Rogue Squadron to the Rescue
19. Bounty on Bonadan
20. Total Destruction

Rulebooks

Star Wars Missions Mission Guide

Related Documents

Play Aid

Star Wars Missions # 1 Cards

Star Wars Missions # 2 Cards

Star Wars Missions # 3 Cards

Star Wars Missions # 4 Cards

Star Wars Missions # 5 Cards

Star Wars Missions # 6 Cards

Star Wars Missions Point Pad

Star Wars RPG: Imperial Double-Cross Character Sheet

User Comments

Here, where it says that the Star Wars Kids Magazine that came with these packs is "unrelated" to gameplay - this is not correct! The magazines contained 'Bonus Missions' which were directly related to and expanded upon the game. The Bonus Missions were mainly used as a means to achieve better scores but also contained some side stories/quests with a small amount of additional lore.

[Editor's note: I have removed the erroneous "unrelated to gameplay" note in response to this comment; it was likely added based on a false assumption because the magazines that accompanied the later Star Wars Episode I Adventures were truly unrelated to gameplay.]

--Winter_Celchu

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