Crossroads
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These adventures, each based on a popular series of fantasy novels, use a game system (designed by SwordQuest author Bill Fawcett) that appears to be inspired by Dungeons & Dragons based on the six attributes it uses: Strength, Intelligence, Wisdom, Constitution, Dexterity and Charisma. Players also keep track of Hit Points and manage their inventory of collected items. A simple combat system is included which consists simply of rolling three dice and comparing them to a "to-hit" value. Compared to the average gamebook of this complexity level, the books have a smaller number of longer sections.
Gamebooks
  1. Anne McCaffrey's Pern: Dragonharper
  2. David Drake's Dragon Lord: Storm of Dust
  3. Robert Silverberg's Majipoor: Revolt on Majipoor
  4. C. J. Cherryh's Morgaine: The Witchfires of Leth
  5. L. Sprague De Camp and Fletcher Pratt's Incomplete Enchanter: Prospero's Isle
  6. Steven Brust's Jhereg: Dzurlord
  7. Christopher Stasheff's Warlock of Gramarye: A Warlock's Blade
  8. Piers Anthony's Xanth: Encyclopedia of Xanth
  9. Lynn Abbey's Rifkind, Daughter of the Bright Moon: Warhorn
  10. Roger Zelazny's Amber: Seven No-Trump
  11. Katherine Kurtz's Deryni: Deryni Challenge
  12. Anne McCaffrey's Pern: Dragonfire
  13. Piers Anthony's Xanth: Ghost of a Chance
  14. Robert Heinlein's Glory Road: Fate's Trick
Related Documents
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Crossroads Adventures (left side)
from Dragon #124, page 80
Crossroads Adventures (right side)
from Dragon #124, page 81
Play Aids
Crossroads # 2 Character Sheet
Crossroads # 3 Character Sheet
Crossroads # 4 Character Sheet
Crossroads # 5 Character Sheet
Crossroads # 7 Character Sheet
Crossroads # 9 Character Sheet
Crossroads #11 Character Sheet
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